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Trip Mine (multiplayer)
Trip Mine (multiplayer)
Type Combat Power
Base stats Trigger Radius (m): 0.5
Laser Range (m): 5
Maximum Damage: 1300
Damage Radius (m): 8
Power Cell Capacity: 2
Requirements Angara Insurgent
Description
Deploys an explosive mine that triggers when an enemy comes within proximity of or crosses a sensor laser. Enemies suffer more damage the closer they are to the mine.

Activation requires one power cell from Trip Mine's limited power cell supply. The maximum number of active mines equals the current number of maximum power cells.
Disambig This article is about the multiplayer version. For the single player version, see Trip Mine.

Trip Mine is a combat skill and upgradeable combo detonator or primer in multiplayer.

Ranks

 
 
 
 
 
 
 
 
 
 
 
 
 
Rank 4
Sensor Range
Trip Mine 4a - Sensor Range Icon
 
 
Rank 5
Damage & Force
File:Trip Mine 5a - Damage & Force Icon.png
 
 
Rank 6
Detonator
Trip Mine 6a - Detonator Icon
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Rank 1
Trip Mine
Trip Mine 1 Icon
 
Rank 2
Power Cells
File:Trip Mine 2 - Power Cells Icon.png
 
Rank 3
Damage & Force
File:Trip Mine 3 - Damage & Force Icon.png
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Rank 4
Power Cells
File:Trip Mine 4b - Power Cells Icon.png
 
 
Rank 5
Blast Radius
File:Trip Mine 5b - Blast Radius Icon.png
 
 
Rank 6
EMP
Trip Mine 6b - EMP Icon
 
 
 
Rank Cost Description Bonus
1 - Trip Mine Trip Mine 1 Icon Deploys an explosive mine that triggers when an enemy comes within proximity of or crosses a sensor laser. Enemies suffer more damage the closer they are to the mine.

Activation requires one power cell from Trip Mine's limited power cell supply. The maximum number of active mines equals the current number of maximum power cells.
Trigger Radius (m): 0.5
Laser Range (m): 5
Maximum Damage: 1300
Damage Radius (m): 8
Power Cell Capacity: 2
2 - Power Cells File:Trip Mine 2 - Power Cells Icon.png +1 Power Cell Capacity
3 - Damage & Force File:Trip Mine 3 - Damage & Force Icon.png +15% Damage
+15% Force
4 - Sensor Range Trip Mine 4a - Sensor Range Icon Increases proximity trigger radius and laser sensor distance +100% Proximity Radius
+60% Laser Range (m)
4 - Power Cells File:Trip Mine 4b - Power Cells Icon.png +1 Power Cell Capacity
5 - Damage & Force File:Trip Mine 5a - Damage & Force Icon.png +30% Damage
+30% Force
5 - Blast Radius File:Trip Mine 5b - Blast Radius Icon.png +35% Damage Radius
6 - Detonator Trip Mine 6a - Detonator Icon Mines act as combo detonators for all affected enemies. +30% Combo Detonation Damage
6 - EMP Trip Mine 6b - EMP Icon Mines deliver an electromagnetic pulse, stunning enemies and causing added damage to shields. Electrified enemies are briefly primed for combo detonations. Stun Duration (s): 2
+35% Damage vs. Shields

Template:MP Skill nav

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