Trip Mine | |
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Type | Combat Power |
Base stats | Maximum Damage: 1350 Damage Radius (m): 8 Trigger Radius (m): 0.5 Laser Range (m): 5 Power Cell Capacity: 2 |
Description | |
Deploys an explosive mine that triggers when an enemy comes within proximity of or crosses a sensor laser. Enemies suffer more damage the closer they are to the mine. Activation requires one power cell from Trip Mine's limited power cell supply. The maximum number of active mines equals the current number of maximum power cells. |
This article is about the single player version. For the multiplayer version, see Trip Mine (multiplayer). |
Trip Mine is a combat skill and upgradeable combo detonator or combo primer.
Ranks
Rank 4 Sensor Range | Rank 5 Damage & Force File:Trip Mine 5a - Damage & Force Icon.png | Rank 6 Detonator | |||||||||||||||||||||||||||||||||||||||||||
Rank 1 Trip Mine | Rank 2 Power Cells File:Trip Mine 2 - Power Cells Icon.png | Rank 3 Damage & Force File:Trip Mine 3 - Damage & Force Icon.png | |||||||||||||||||||||||||||||||||||||||||||
Rank 4 Power Cells File:Trip Mine 4b - Power Cells Icon.png | Rank 5 Blast Radius File:Trip Mine 5b - Blast Radius Icon.png | Rank 6 EMP | |||||||||||||||||||||||||||||||||||||||||||
Rank | Icon | Description | Bonus |
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1 - Trip Mine | Deploys an explosive mine that triggers when an enemy comes within proximity of or crosses a sensor laser. Enemies suffer more damage the closer they are to the mine. Activation requires one power cell from Trip Mine's limited power cell supply. The maximum number of active mines equals the current number of maximum power cells. |
Maximum Damage: 1350 Damage Radius (m): 8 Trigger Radius (m): 0.5 Laser Range (m): 5 Power Cell Capacity: 2 | |
2 - Power Cells | File:Trip Mine 2 - Power Cells Icon.png | +1 Power Cell Capacity | |
3 - Damage & Force | File:Trip Mine 3 - Damage & Force Icon.png | +15% Damage +15% Force | |
4 - Sensor Range | Increases proximity trigger radius and laser sensor distance | +100% Proximity Radius +60% Laser Range (m) | |
4 - Power Cells | File:Trip Mine 4b - Power Cells Icon.png | +1 Power Cell Capacity | |
5 - Damage & Force | File:Trip Mine 5a - Damage & Force Icon.png | +30% Damage +30% Force | |
5 - Blast Radius | File:Trip Mine 5b - Blast Radius Icon.png | +30% Damage Radius | |
6 - Detonator | Mines act as combo detonators for all affected enemies. | +30% Combo Detonation Damage | |
6 - EMP | Mines deliver an electromagnetic pulse, stunning enemies and causing added damage to shields. Electrified enemies are briefly primed for combo detonations. | Stun Duration (s): 2 +35% Damage vs. Shields |
Achievements and trophies
The following achievements and trophies can be earned for a particular kill with Trip Mine:
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