SR Quick Receiver II | |
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Rarity | Uncommon |
Type | Mod |
Icon | |
Description | |
Allows shots to significantly penetrate solid objects, but reduces headshot/weak point damage. | |
Mod Tiers | |
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SR Quick Receiver I | SR Quick Receiver III |
The SR Quick Receiver II is a sniper rifle mod.
Effects[ | ]
Singleplayer[ | ]
+54% Sniper Rifle Penetration Damage
+1.17 Sniper Rifle Ammo Penetration Distance (m)
-6% Sniper Rifle Headshot/Weak Point Damage
Multiplayer[ | ]
+54% Sniper Rifle Penetration Damage
+1.17 Sniper Rifle Ammo Penetration Distance (m)
-6% Sniper Rifle Headshot/Weak Point Damage
Acquisition[ | ]
Singleplayer[ | ]
The SR Quick Receiver II is automatically available as soon as Ryder reaches Level 6. This mod can be found during gameplay from Levels 6 - 10 at certain merchants, inside various containers, or on bodies of defeated enemies.
Multiplayer[ | ]
The SR Quick Receiver II can only be randomly found in Technical Mods Packs or by purchasing a Random Weapon Mod (Uncommon) from the Store.
Acquisition of the SR Quick Receiver II requires having the SR Quick Receiver I.
Restrictions[ | ]
This mod cannot be equipped on the following sniper rifles:
Notes[ | ]
The multiplayer stats shown are accurate as of Multiplayer Update - November 7, 2018.
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