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Mass Effect: Andromeda Wiki
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Remnant Armor (multiplayer)
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Remnant Armor (multiplayer)
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{{Skill infobox | image = Remnant Armor Movie.png | type = Tech | req = [[Human Juggernaut]] | passive = Yes | base = Maximum [[Combat#Damage Resistance|Damage Resistance]] Buff: 50<br>Maximum [[Melee weapon|Melee]] Damage Buff: 50%<br>Maximum Movement Speed Buff: 15%<br>Time Before Bonuses Falloff (s): 3 | desc = Experimental power armor that enhances mobility, [[Melee weapon|melee attacks]], and defense. Remnant Armor converts "wasted" energy from weapons, powers, and melee attacks to improve its [[augmentation]]s as you deal damage. }} {{DisambigMsg|the multiplayer tech skill|the armor set|Remnant Armor}} '''Remnant Armor''' is a passive [[tech skill]] in [[multiplayer]]. ==Ranks== {{Ranktree|Experimental Armor<br>[[File:Remnant Armor 1 - Experimental Armor Icon.png|40px]]|Regeneration<br>[[File:Bioelectric Defense 4b - Regeneration Icon.png|40px]]|Defense Systems<br>[[File:Remnant Armor 3 - Defense Systems Icon.png|40px]]|Regeneration<br>[[File:Bioelectric Defense 4b - Regeneration Icon.png|40px]]|Power Armor<br>[[File:Remnant Armor 4b - Power Armor Icon.png|40px]]|Ramping Defense<br>[[File:Remnant Armor 3 - Defense Systems Icon.png|40px]]|Evasion<br>[[File:Bioelectric Defense 4a - Evasion Icon.png|40px]]|Invulnerability<br>[[File:Remnant Armor 6a - Invulnerability Icon.png|40px]]|Maximum Efficiency<br>[[File:Remnant Armor 6b - Maximum Efficiency Icon.png|40px]]}} {{clear}} {| class="wikitable" ! Rank !! Icon !! Description !! Bonus |- | 1 - Experimental Armor || [[File:Remnant Armor 1 - Experimental Armor Icon.png|70px]] || Damage Resistance, melee damage, and movement speed bonuses increase as you damage enemies with weapons, powers, and melee attacks. Without successful attacks, these bonuses decrease over time. || Maximum [[Combat#Damage Resistance|Damage Resistance]] Buff: 50<br>Maximum [[Melee weapon|Melee]] Damage Buff: 50%<br>Maximum Movement Speed Buff: 15%<br>Time Before Bonuses Falloff (s): 3 |- | 2 - Regeneration || [[File:Bioelectric Defense 4b - Regeneration Icon.png|70px]] || || +25% [[Combat#Shields|Shield Regeneration]]<br>+25% [[Combat#Health|Health Regeneration]]<br>+25% [[Combat#Health|Health]] & [[Combat#Shields|Shield Regeneration Delay]] Reduction |- | 3 - Defense Systems || [[File:Remnant Armor 3 - Defense Systems Icon.png|70px]] || || +25% Max [[Combat#Health|Health]]<br>+25% Max [[Combat#Shields|Shields]] |- | 4 - Regeneration || [[File:Bioelectric Defense 4b - Regeneration Icon.png|70px]] || || +50% [[Combat#Health|Health Regeneration Cap]]<br>+50% Health Regeneration<br>+25% Health & Shield Regeneration Delay Reduction |- | 4 - Power Armor || [[File:Remnant Armor 4b - Power Armor Icon.png|70px]] || || +30% [[Loadout#Weapon weight|Weapon Weight]] Capacity<br>+50% Maximum [[Melee weapon|Melee]] Damage Buff |- | 5 - Ramping Defense || [[File:Remnant Armor 3 - Defense Systems Icon.png|70px]] || || +40 Maximum Damage Resistance Buff |- | 5 - Evasion || [[File:Bioelectric Defense 4a - Evasion Icon.png|70px]] || || +15% Maximum Movement Speed Buff<br>+100% Damage Resistance While Evading<br>+50% Damage Resistance While Airborne |- | 6 - Invulnerability || [[File:Remnant Armor 6a - Invulnerability Icon.png|70px]] || || +1.5 Length of invulnerability after you kill an enemy (s) |- | 6 - Maximum Efficiency || [[File:Remnant Armor 6b - Maximum Efficiency Icon.png|70px]] || || +100% Falloff Time |} {{MP skill nav}} [[Category:Tech skills]] [[Category:Multiplayer skills]] [[Category:Passive skills]]
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