There are five types of mod for pistols, each providing a different benefit. For each type, there is one basic mod and two upgrades which provide a greater benefit, but with detrimental effects. Only the basic mods are available at the first tier in singleplayer.
Barrel
- Pistol Barrel: Enhances a weapon's barrel, creating greater gunfire velocity and impact.
- Pistol Long Barrel: Substantially increases damage, but reduces clip size.
- Pistol Short Barrel: Substantially increases damage, but at the cost of accuracy.
Singleplayer | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Mod | Effect | Tier | |||||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | ||||
Pistol Barrel | •Damage | 9% | 11% | 12% | 14% | 15% | 16% | 17% | 18% | 19% | 21% | ||
Pistol Long Barrel | •Damage •Clip Size |
— — |
12% -12% |
13% -13% |
15% -15% |
17% -17% |
18% -18% |
20% -20% |
22% -22% |
23% -24% |
25% -25% | ||
Pistol Short Barrel | •Damage •Accuracy |
— — |
12% -15% |
13% -18% |
15% -21% |
17% -24% |
18% -26% |
20% -29% |
22% -32% |
23% -35% |
25% -38% |
Multiplayer | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Mod | Effect | Tier | |||||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | ||||
Pistol Barrel | •Damage | 9% | 11% | 12% | 14% | 15% | 16% | 17% | 18% | 19% | 21% | ||
Pistol Long Barrel | •Damage •Clip Size |
16% -5% |
18% -7% |
19% -7% |
21% -9% |
23% -10% |
24% -11% |
26% -12% |
28% -13% |
29% -14% |
31% -15% | ||
Pistol Short Barrel | •Damage •Accuracy |
16% -5% |
18% -5% |
19% -7% |
21% -9% |
23% -10% |
24% -11% |
26% -12% |
28% -13% |
29% -14% |
31% -15% |
An equipped barrel changes the silhouette of a weapon.
Receiver
- Pistol Receiver: Capacitor boosts kinetic coil generators, increasing shot penetration through solid objects.
- Pistol Calibrated Receiver: Allows shots to significantly penetrate solid objects, but reduces clip size.
- Pistol Quick Receiver: Allows shots to significantly penetrate solid objects, but reduces headshot/weak point damage.
The Scorpion cannot be equipped with a receiver.
Singleplayer | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Mod | Effect | Tier | |||||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | ||||
Pistol Receiver | •Penetration Damage •Penetration Distance |
38% 0.94 |
42% 1.06 |
44% 1.11 |
46% 1.17 |
48% 1.22 |
50% 1.28 |
52% 1.33 |
54% 1.39 |
56% 1.44 |
58% 1.50 | ||
Pistol Calibrated Receiver |
•Penetration Damage •Penetration Distance •Clip Size |
— — — |
44% 1.11 -12% |
48% 1.22 -13% |
52% 1.33 -15% |
56% 1.44 -17% |
58% 1.56 -18% |
63% 1.67 -20% |
67% 1.78 -22% |
71% 1.89 -24% |
75% 2.00 -25% | ||
Pistol Quick Receiver |
•Penetration Damage •Penetration Distance •Headshot/Weak Point Bonus |
— — — |
44% 1.11 -6% |
48% 1.22 -7% |
52% 1.33 -8% |
56% 1.44 -8% |
58% 1.56 -9% |
63% 1.67 -10% |
67% 1.78 -11% |
71% 1.89 -12% |
75% 2.00 -13% |
Multiplayer | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Mod | Effect | Tier | |||||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | ||||
Pistol Receiver | •Penetration Damage •Penetration Distance |
38% 0.94 |
42% 1.06 |
44% 1.11 |
46% 1.17 |
48% 1.22 |
50% 1.28 |
52% 1.33 |
54% 1.39 |
56% 1.44 |
58% 1.50 |
An equipped receiver mod changes the color of parts of a weapon, darker or lighter depending on the weapon.
Melee
- Pistol Melee Optimizer: Integrated VI improves synergy between melee weapon and firearm computer systems, allowing increased melee damage.
- Pistol Heavy Melee: Substantially increases melee damage, but at the cost of accuracy.
- Pistol Light Melee: Substantially increases melee damage, but at the cost of increased recoil.
Singleplayer | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Mod | Effect | Tier | |||||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | ||||
Pistol Melee Optimizer | •Melee Damage | 8% | 12% | 14% | 16% | 18% | 20% | 23% | 25% | 27% | 29% | ||
Pistol Heavy Melee | •Melee Damage •Accuracy |
— — |
13% -8% |
16% -9% |
18% -10% |
21% -11% |
24% -12% |
27% -13% |
29% -13% |
32% -14% |
35% -15% | ||
Pistol Light Melee | •Melee Damage •Stability |
— — |
13% -15% |
16% -18% |
18% -21% |
21% -24% |
24% -26% |
27% -29% |
29% -32% |
32% -35% |
35% -38% |
Multiplayer | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Mod | Effect | Tier | |||||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | ||||
Pistol Melee Optimizer | •Melee Damage | 8% | 12% | 14% | 16% | 18% | 20% | 23% | 25% | 27% | 29% | ||
Pistol Heavy Melee | •Melee Damage •Accuracy |
15% -8% |
18% -8% |
22% -9% |
24% -10% |
28% -11% |
31% -12% |
35% -13% |
37% -13% |
41% -14% |
45% -15% | ||
Pistol Light Melee | •Melee Damage •Stability |
15% -5% |
18% -6% |
22% -7% |
24% -8% |
28% -9% |
31% -10% |
35% -11% |
37% -12% |
41% -13% |
45% -15% |
An equipped melee mod changes the color of parts of a weapon, darker or lighter depending on the weapon.
Magazine
- Pistol Magazine: Increases magazine capacity, allowing more shots before reloading.
- Pistol Heavy Magazine: Substantially increases clip size, but at the cost of increased weight.
- Pistol Light Magazine: Substantially increases clip size, but at the cost of reload speed.
Singleplayer | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Mod | Effect | Tier | |||||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | ||||
Pistol Magazine | •Clip Size | 37% | 43% | 47% | 50% | 54% | 57% | 60% | 64% | 67% | 71% | ||
Pistol Heavy Magazine | •Clip Size •Weight |
— — |
47% 3% |
54% 4% |
60% 5% |
67% 6% |
74% 7% |
81% 8% |
87% 8% |
94% 9% |
101% 10% | ||
Pistol Light Magazine | •Clip Size •Reload Speed |
— — |
47% -3% |
54% -4% |
60% -5% |
67% -6% |
74% -7% |
81% -8% |
87% -8% |
94% -9% |
101% -10% |
Multiplayer | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Mod | Effect | Tier | |||||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | ||||
Pistol Magazine | •Clip Size | 37% | 43% | 47% | 50% | 54% | 57% | 60% | 64% | 67% | 71% | ||
Pistol Heavy Magazine | •Clip Size •Weight |
54% 3% |
61% 3% |
68% 4% |
74% 5% |
81% 6% |
88% 7% |
95% 8% |
101% 8% |
108% 9% |
115% 10% | ||
Pistol Light Magazine | •Clip Size •Reload Speed |
54% -3% |
61% -3% |
68% -4% |
74% -5% |
81% -6% |
88% -7% |
95% -8% |
101% -8% |
108% -9% |
115% -10% |
An equipped magazine changes the color of parts of a weapon to a dull red.
Scope
- Pistol Scope: Simple optical scope to enhance stability while zoomed. Also increase accuracy while moving.
- Pistol Heavy Scope: Substantially increases accuracy, but at the cost of increased weight.
- Pistol Tactical Scope: Substantially increases accuracy, but at the cost of fire rate.
- Pistol Targeting System: Specialized targeting system that increases accuracy of a modified weapon without using a scope. Only available in multiplayer.
Singleplayer | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Mod | Effect | Tier | |||||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | ||||
Pistol Scope | •Accuracy | 28% | 32% | 34% | 36% | 38% | 40% | 42% | 44% | 46% | 48% | ||
Pistol Heavy Scope | •Accuracy •Weight |
— — |
33% 3% |
37% 4% |
40% 5% |
43% 6% |
47% 7% |
50% 8% |
52% 8% |
57% 9% |
60% 10% | ||
Pistol Tactical Scope | •Accuracy •Rate of Fire |
— — |
33% -3% |
37% -4% |
40% -5% |
43% -6% |
47% -7% |
50% -8% |
52% -8% |
57% -9% |
60% -10% |
Multiplayer | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Mod | Effect | Tier | |||||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | ||||
Pistol Scope | •Accuracy | 28% | 32% | 34% | 36% | 38% | 40% | 42% | 44% | 46% | 48% | ||
Pistol Heavy Scope | •Accuracy •Weight |
35% 3% |
38% 3% |
42% 4% |
45% 5% |
48% 6% |
52% 7% |
55% 8% |
58% 8% |
62% 9% |
65% 10% | ||
Pistol Tactical Scope | •Accuracy •Rate of Fire |
35% -3% |
38% -3% |
42% -4% |
45% -5% |
48% -6% |
52% -7% |
55% -8% |
58% -8% |
62% -9% |
65% -10% | ||
Pistol Targeting System | •Accuracy | 30% | 33% | 37% | 40% | 43% | 47% | 50% | 53% | 57% | 60% |
An equipped scope changes the silhouette of a weapon.
Notes
- The multiplayer stats shown are accurate as of Multiplayer Update - May 24, 2018.
- Equipped items have a green check mark .