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Mass Effect: Andromeda Wiki
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Patch 1.05
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Patch 1.05
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==Patch 1.05== [[File:Patch 1.05.png|center|750px]] In '''patch 1.05''' for ''[[Mass Effect: Andromeda]]'', the focus was on bug fixes and improvements to the player experience. Introduced are a number of balance changes to single player and multiplayer, and resolved some issues with [[Save Game|saves]] not working properly. Also improved lip-sync and facial acting during some [[conversation]]s, and have implemented a much-requested change that allows players to skip the autopilot sequences in the [[Galaxy Map|galaxy map]]. Patch 1.05 will begin to roll out on Thursday, April 6th. We’ll continue to listen to your feedback, and we thank you for working with us to create an even better Mass Effect: Andromeda experience. *Improved tutorial placement *Increased [[Inventory#Item Limit|inventory limits]] *Single player balance changes: [[Combat#Supply caches|Ammo crates]], [[armor]], [[weapon]]s, attacks, and progression *Multiplayer balance changes: Weapons, cover, and enemies (see below for detailed notes on balance changes) *Improved matchmaking and latency in multiplayer *Added option to skip autopilot sequences in the galaxy map *Decreased the cost of [[Remnant Decryption Key|remnant decryption keys]] and made them more accessible at [[merchant]]s *Improved logic, timing, and continuity for [[Romance|relationships]] and story arcs *Improved lip-sync and facial acting during some conversations, including localized VO *Fixed an issue with [[Ryder]]’s movements when running in a zig zag pattern *Improved the appearance of [[eyes]] for [[human]] and [[asari]] characters *Fixed various collision issues *Fixed bugs where music or VO wouldn’t play or wasn’t correct *Fixed issue where global [[Squad|squad mate]] banter sometimes wasn’t firing on UNCs *Fixed issue where player was unable to access the Remnant Console Interface after failing [[Remnant decryption puzzle|decryption]] multiple times *Fixed issue where fast travel is sometimes disabled after recruiting [[Nakmor Drack|Drack]] until the player reloads a save *Fixed issue where Ryder can become stuck in the start of [[Charge|Biotic Charge]] Pose *Fixes issues related to some saves *Fixed issue where objective sometimes becomes un-interactable for players in multiplayer *Streaming and stability improvements
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