Nova | |
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Type | Biotic Power |
Base stats | Area Damage: 400 Effect Radius (m): 4 Force: 450 Recharge Time (s):12 |
Description | |
Channels energy into a point-blank, high-damage explosion around the user. |
This article is about the singleplayer version. For Cora's version, see Nova (Cora). For the multiplayer version, see Nova (multiplayer). |
Nova is a biotic skill and upgradeable combo primer.
Ranks
Rank 4 Damage & Force | Rank 5 Anti-Armor | Rank 6 Seismic Nova | |||||||||||||||||||||||||||||||||||||||||||
Rank 1 Nova | Rank 2 Radius | Rank 3 Damage & Force | |||||||||||||||||||||||||||||||||||||||||||
Rank 4 Radius | Rank 5 Anti-Shield | Rank 6 Shield-Powered | |||||||||||||||||||||||||||||||||||||||||||
Rank | Cost | Description | Bonus |
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1 - Nova | 1 | Channels energy into a point-blank, high-damage explosion around the user. | Area Damage: 400 Effect Radius (m): 4 Force: 450 Recharge Time (s):12 |
2 - Radius | 2 | +25% Damage Radius | |
3 - Damage & Force | 3 | +15% Damage +25% Force | |
4 - Damage & Force | 4 | +30% Damage +30% Force | |
4 - Radius | 4 | +40% Damage Radius | |
5 - Anti-Armor | 5 | Increased damage to enemy armor. | +60% Damage vs. Armor |
5 - Anti-Shield | 5 | Increased damage to enemy shields. | +60% Damage vs. Shields |
6 - Seismic Nova | 6 | Knocks enemies to the ground and primes them for combo detonations. Only unarmored, unshielded, normal-sized enemies are affected. | +30% Damage +30% Force |
6 - Shield-Powered | 6 | Nova has no recharge time, but consumes shields when used. | Shield Cost: 100% |
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