Maverick Ambusher Arms III | |
---|---|
Blueprint Rarity | Rare |
Item Rarity | Uncommon |
Type | Arms |
Bonus | +5% Weapon Headshot/Weak Point Bonus +7% Weapon Spare Ammo |
Blueprint Source | Milky Way |
Icon | |
Development Materials | Omni-Gel Canister Soft Chitin Uranium Platinum |
Augmentation Slots | 2 |
Maverick Ambusher Arms III is arms armor.
Description[ | ]
This patchwork hardsuit mixes various materials and technology from the Heleus Cluster and its microframe computer runs a jumble of barely linked programs. Despite this—or because of it—the armor is highly effective in combat, with targeting and thermal distribution systems second to none. Upgrades smooth out the armor's technological integration seams and provide added comfort.
Blueprint[ | ]
The blueprint for Maverick Ambusher Arms III is automatically available as soon as Ryder reaches Level 11.
The following resources are needed to develop this item:
- Omni-Gel Canister x10
- Soft Chitin x6
- Uranium x30
- Platinum x10
This item has 2 augmentation slots available during development.
Notes[ | ]
In addition to the seventeen augmentations available for any armor component, these arms can be modified during development with one of three augmentations designed specifically for arms armor.
Upgrade series[ | ]
- Maverick Skirmisher
- Maverick Skirmisher Arms I
- Maverick Skirmisher Arms II
- Maverick Ambusher Arms III
- Maverick Ambusher Arms IV
- Maverick Deadeye Arms V
- Maverick Deadeye Arms VI
- Maverick Deadeye Arms VII
- Maverick Deadeye Arms VIII
- Maverick Deadeye Arms IX
- Maverick Deadeye Arms X
|