Maverick Skirmisher Arms II | |
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Blueprint Rarity | Rare |
Item Rarity | Uncommon |
Type | Arms |
Bonus | +4% Weapon Headshot/Weak Point Bonus +5% Weapon Spare Ammo |
Blueprint Source | Milky Way |
Icon | |
Development Materials | Omni-Gel Canister Soft Chitin Uranium Platinum |
Augmentation Slots | 2 |
Maverick Skirmisher Arms II is arms armor.
Description[ | ]
There's nothing elegant about this patchwork hardsuit. It mixes various materials and technology from the Heleus Cluster and its microframe computer runs a jumble of barely linked programs. Despite this—or because of it—the armor is highly effective in combat, with targeting and thermal distribution systems second to none.
Blueprint[ | ]
The blueprint for Maverick Skirmisher Arms II is automatically available as soon as Ryder reaches Level 6.
The following resources are needed to develop this item:
- Omni-Gel Canister x10
- Soft Chitin x6
- Uranium x30
- Platinum x10
This item has 2 augmentation slots available during development.
Notes[ | ]
In addition to the seventeen augmentations available for any armor component, these arms can be modified during development with one of three augmentations designed specifically for arms armor.
Upgrade series[ | ]
- Maverick Skirmisher
- Maverick Skirmisher Arms I
- Maverick Skirmisher Arms II
- Maverick Ambusher Arms III
- Maverick Ambusher Arms IV
- Maverick Deadeye Arms V
- Maverick Deadeye Arms VI
- Maverick Deadeye Arms VII
- Maverick Deadeye Arms VIII
- Maverick Deadeye Arms IX
- Maverick Deadeye Arms X
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