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Mass Effect: Andromeda Wiki
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Inferno III
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Inferno III
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{{Firearms infobox | image = Inferno.png | rarity blueprint = Ultra Rare | rarity inventory = Ultra Rare | type = Sniper rifle | fire mode = Weapon#Firing modes{{!}}Semi-automatic | damage = 222 | rate = 180 | clip = 6 | ammo = β | accuracy = 73 | weight = 40 | special = | mod restrictions = No [[Sniper rifle mod#Clip|clip]] | blueprint = Remnant | rd cost = 200 | icon = [[File:SR Ultra Rare.png|35px]] | materials = [[Remnant Polymer]]<br/>[[Magnesium]]<br/>[[Cadmium]]<br/>[[Vanadium]] | slots = 4 }} The '''Inferno III''' is a [[sniper rifle]]. ==Description== The Inferno began as a failed design for a [[Remnant]] particle beam [[shotgun]], then was reconfigured into a semi-automatic sniper weapon. It fires short, high-energy particle bursts and requires no reloading. This allows a sniper to continue firing until the [[weapon]] overheats. ==Blueprint== The [[Crafting#Blueprints|blueprint]] for Inferno III requires the following to unlock: * 200 Remnant [[Research Data|RD]] * [[Inferno II]] blueprint * Level 10 The following [[resource]]s are needed to [[Development|develop]] this item: * [[File:Remnant Polymer Icon.png|30px]] [[Remnant Polymer]] x40 * [[File:Magnesium Icon.png|30px]] [[Magnesium]] x150 * [[File:Cadmium Icon.png|30px]] [[Cadmium]] x70 * [[File:Vanadium Icon.png|30px]] [[Vanadium]] x20 This item has 4 [[augmentation]] slots available during development. ==Upgrade series== * [[Inferno]] * [[Inferno I]] * [[Inferno II]] * Inferno III * [[Inferno IV]] * [[Inferno V]] * [[Inferno VI]] * [[Inferno VII]] * [[Inferno VIII]] * [[Inferno IX]] * [[Inferno X]] [[Category:Sniper rifles]] {{Weapon nav}}
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