Mass Effect: Andromeda Wiki
Explore
Main Page
All Pages
Interactive Maps
Navigation
Discord
Main page
Community portal
Recent Changes
Admin noticeboard
Rules and policies
Game Info
Armor
Characters
Combat
Crafting
Missions
Multiplayer
Skills
Portals
Official site
Gamepedia
Zendesk
Report a bad ad
Gamepedia help wiki
Contact us
FANDOM
Fan Central
BETA
Games
Anime
Movies
TV
Video
Wikis
Explore Wikis
Community Central
Start a Wiki
Don't have an account?
Register
Sign In
Sign In
Register
Mass Effect: Andromeda Wiki
4,688
pages
Explore
Main Page
All Pages
Interactive Maps
Navigation
Discord
Main page
Community portal
Recent Changes
Admin noticeboard
Rules and policies
Game Info
Armor
Characters
Combat
Crafting
Missions
Multiplayer
Skills
Portals
Official site
Gamepedia
Zendesk
Report a bad ad
Gamepedia help wiki
Contact us
Editing
Incendiary Ammo
Back to page
Edit
VisualEditor
View history
Talk (0)
Edit Page
Incendiary Ammo
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
{{Consumable infobox | image = Incendiary Ammo.png | rarity = Common | type = Consumable | cost = 240 | icon = [[File:Incendiary Ammo icon.png|35px]] | desc = Shots burn enemies and deal large bonus damage to [[armor]]. Lasts for the next three [[Weapon#Ammunition|clips]] of the currently equipped gun. }} {{DisambigMsg|the ammo consumable in singleplayer|the ammo boosters in multiplayer|Booster}} '''Incendiary Ammo''' is an ammo [[consumable]]. ==Acquisition== Incendiary Ammo can be found during gameplay at certain [[merchant]]s, [[Item Pickup|inside]] various containers, or on bodies of defeated enemies. ==Notes== Incendiary Ammo can [[Power combo#Consumable Primers|prime]] enemies for a [[Power combo|Fire Combo]]. An ammunition pack is applied to the currently equipped [[Weapon|firearm]] only. Switching to a different firearm using the [[Combat#Weapon wheel|weapon wheel]] will not transfer the ammunition pack. Using an ammunition pack immediately reloads the weapon so that a full [[Weapon#Ammunition|clip]] is ready to use. An ammunition pack is in place for three full clips of a weapon. If the weapon runs out of ammunition before three clips have been used, the next time it is refilled it will still have the remaining clips with the ammunition pack properties. Ammunition packs stay in place until used up. This includes fast travelling to other places on a planet or even leaving the planet for another location. [[Vintage Heat Sink|Infinite heat sink]] weapons still have the three clip limited use for ammunition packs. It is not possible to game the system by not fully using the 100% available. Each infinite heat sink weapon has an equivalent number of shots that once used up will return the weapon back to normal functioning. Ammunition packs do not stack. If a different ammunition pack is used before the current ammunition pack is used up, the new ammunition pack will replace the existing one. All remaining ammunition from the the first pack will be lost. Incendiary Ammo has a 15 second [[Consumable#Cooldown timer|cooldown timer]] when used. ==See also== *[[Prices: Unleveled Items#Consumables|Prices: Consumables]] [[Category:Consumables]] {{Consumables nav}}
Summary:
Please note that all contributions to the Mass Effect: Andromeda Wiki are considered to be released under the CC BY-NC-SA
Cancel
Editing help
(opens in new window)
Templates used on this page:
Template:!!
(
view source
)
Template:*
(
view source
)
Template:Consumable infobox
(
view source
)
Template:Consumables nav
(
view source
)
Template:DisambigMsg
(
view source
)
Template:Navbar
(
view source
)
Template:Navbox
(
view source
)
Template:Rarity
(
view source
)
Follow on IG
TikTok
Join Fan Lab