Mass Effect: Andromeda Wiki
Explore
Main Page
All Pages
Interactive Maps
Navigation
Discord
Main page
Community portal
Recent Changes
Admin noticeboard
Rules and policies
Game Info
Armor
Characters
Combat
Crafting
Missions
Multiplayer
Skills
Portals
Official site
Gamepedia
Zendesk
Report a bad ad
Gamepedia help wiki
Contact us
FANDOM
Fan Central
BETA
Games
Anime
Movies
TV
Video
Wikis
Explore Wikis
Community Central
Start a Wiki
Don't have an account?
Register
Sign In
Sign In
Register
Mass Effect: Andromeda Wiki
4,688
pages
Explore
Main Page
All Pages
Interactive Maps
Navigation
Discord
Main page
Community portal
Recent Changes
Admin noticeboard
Rules and policies
Game Info
Armor
Characters
Combat
Crafting
Missions
Multiplayer
Skills
Portals
Official site
Gamepedia
Zendesk
Report a bad ad
Gamepedia help wiki
Contact us
Editing
Deconstruct
(section)
Back to page
Edit
VisualEditor
View history
Talk (0)
Edit Page
Deconstruct
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
===Other Items=== The following items may not be deconstructed, but they may be destroyed to make room for something more useful (if necessary). Not all items like this take up space though. *[[Consumable]]s *[[Mod]]s *[[Fusion mod]]s *[[Salvage]] Deconstruction is the only way to get augmentations already developed into items returned to Ryder.
Summary:
Please note that all contributions to the Mass Effect: Andromeda Wiki are considered to be released under the CC BY-NC-SA
Cancel
Editing help
(opens in new window)
Follow on IG
TikTok
Join Fan Lab