Viper

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Viper
Viper
Blueprint Rarity Common
Item Rarity Common
Type Sniper rifle
Firing Mode Semi-automatic
Blueprint Source Milky Way
Icon SR Common.png
Development Materials Omni-Gel Canister
Iron
Nickel
Vanadium
Augmentation Slots 2

The Viper is a sniper rifle.

Description[edit | edit source]

The Viper is a rapid-fire rifle popular with military snipers who appreciated a long-range gun that could snap off multiple shots in a short period. Rosenkov Materials sold a considerable number of Vipers to the Initiative at a discount in return for undisclosed favors from Initiative founder Jien Garson.

Viper angle.png

Upgrades[edit | edit source]

Name Damage Icon.png Damage Rate of Fire Icon.png Rate of Fire Max Clip Size Icon.png Max Clip Size Max Ammo Icon.png Max Ammo Accuracy Icon.png Accuracy Weight Icon.png Weight
Viper I 249 90 3 24 70 50
Viper II 268 90 3 25 75 47
Viper III 288 90 3 25 78 44
Viper IV 307 90 3 26 81 42
Viper V 326 90 3 27 82 39
Viper VI 346 90 3 27 84 36
Viper VII 365 90 3 28 85 33
Viper VIII 385 90 3 29 86 31
Viper IX 404 90 3 29 87 28
Viper X 423 90 3 30 88 25

Multiplayer Upgrades[edit | edit source]

Viper Multiplayer[edit | edit source]

Viper MP.png
Rank Damage Icon.png Damage Rate of Fire Icon.png Rate of Fire Max Clip Size Icon.png Max Clip Size Max Ammo Icon.png Max Ammo Accuracy Icon.png Accuracy Weight Icon.png Weight
I 321 90 3 24 70 50
II 333 90 3 25 75 47
III 345 90 3 25 78 44
IV 356 90 3 26 81 42
V 368 90 3 27 82 39
VI 380 90 3 27 84 36
VII 392 90 3 28 85 33
VIII 403 90 3 29 86 31
IX 415 90 3 29 87 28
X 427 90 3 30 88 25

Viper S[edit | edit source]

Viper S MP.png
Rank Damage Icon.png Damage Rate of Fire Icon.png Rate of Fire Max Clip Size Icon.png Max Clip Size Max Ammo Icon.png Max Ammo Accuracy Icon.png Accuracy Weight Icon.png Weight
I 650 90 3 30 70 50
II 664 90 3 31 75 47
III 667 90 3 31 78 44
IV 691 91 3 32 81 42
V 704 91 3 33 82 39
VI 718 91 3 33 84 36
VII 731 92 3 34 85 33
VIII 745 92 3 35 86 31
IX 758 92 3 35 87 28
X 780 93 3 38 88 25

Viper Bulwark[edit | edit source]

Viper Bulwark.png
Rank Damage Icon.png Damage Rate of Fire Icon.png Rate of Fire Max Clip Size Icon.png Max Clip Size Max Ammo Icon.png Max Ammo Accuracy Icon.png Accuracy Weight Icon.png Weight Damage
Resistance

Near
One Ally
Damage
Resistance
Near
Two Allies
Damage
Resistance
Near
Three Allies
I 780 93 3 38 88 25 15 22 30
II 780 93 3 38 88 25 16 24 32
III 780 93 3 38 88 25 17 25 34
IV 780 93 3 38 88 25 18 27 36
V 780 93 3 38 88 25 19 29 38
VI 780 93 3 38 88 25 20 30 41
VII 780 93 3 38 88 25 21 32 43
VIII 780 93 3 38 88 25 22 34 45
IX 780 93 3 38 88 25 23 35 47
X 780 93 3 38 88 25 25 37 50

Viper Concussive[edit | edit source]

Viper Concussive.png
Rank Damage Icon.png Damage Rate of Fire Icon.png Rate of Fire Max Clip Size Icon.png Max Clip Size Max Ammo Icon.png Max Ammo Accuracy Icon.png Accuracy Weight Icon.png Weight Area Damage Radius (m)
I 780 93 3 38 88 25 800 7.50
II 780 93 3 38 88 25 877 7.50
III 780 93 3 38 88 25 955 7.50
IV 780 93 3 38 88 25 1033 7.50
V 780 93 3 38 88 25 1111 7.50
VI 780 93 3 38 88 25 1188 7.50
VII 780 93 3 38 88 25 1266 7.50
VIII 780 93 3 38 88 25 1344 7.50
IX 780 93 3 38 88 25 1422 7.50
X 780 93 3 38 88 25 1500 7.50

Viper Siphon[edit | edit source]

Viper Siphon.png
Rank Damage Icon.png Damage Rate of Fire Icon.png Rate of Fire Max Clip Size Icon.png Max Clip Size Max Ammo Icon.png Max Ammo Accuracy Icon.png Accuracy Weight Icon.png Weight % Damage
Returned
As Health
% Heal
Bonus
Per Kill
Kill Streak
Duration
(seconds)
Maximum
Kill
Bonuses
I 780 93 3 38 88 25 3.00 4.50 7 3
II 780 93 3 38 88 25 3.08 4.50 7 3
III 780 93 3 38 88 25 3.16 4.50 7 3
IV 780 93 3 38 88 25 3.25 4.50 7 3
V 780 93 3 38 88 25 3.33 4.50 7 3
VI 780 93 3 38 88 25 3.41 4.50 7 3
VII 780 93 3 38 88 25 3.50 4.50 7 3
VIII 780 93 3 38 88 25 3.58 4.50 7 3
IX 780 93 3 38 88 25 3.66 4.50 7 3
X 780 93 3 38 88 25 3.75 4.50 7 3

Notes[edit | edit source]

The single-player stats shown on this page are baseline: Initiative I armor, no skill points assigned, no profile active.

The following augmentations cannot be applied to the Viper during development:

It is advised not to apply the Electrical Conduits augmentation to the Viper due to an automatic firing problem. (See here for details.)

The multiplayer stats shown are accurate as of Multiplayer Update - November 7, 2018.

All multiplayer S variant weapons are Rare and separate weapons compared to the Common version.

All multiplayer specialized variant weapons are separate weapons compared to the Common version.

Due to the different versions of the Viper in multiplayer, it is possible to equip multiple versions at the same time in the Loadout screen.

Challenges[edit | edit source]

The Viper is the focus of the following challenges: