Venom

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Venom
Venom
Blueprint Rarity Rare
Item Rarity Rare
Type Shotgun
Firing Mode Semi-automatic
Special Fires cluster grenades when charged
Mod Restrictions No receiver
Blueprint Source Milky Way
Research Data 125 + 15 per tier
Icon SG Rare.png
Development Materials Omni-Gel Canister
Beryllium
Cadmium
Vanadium
Augmentation Slots 3

The Venom is a shotgun.

Description[edit | edit source]

This powerful semi-automatic shotgun fires explosive rounds and—after a short charging period—unleashes clusters of microgrenades that rebound off obstacles. The salarian Special Tasks Group designed the Venom for missions into hostile territory and extraction operations.

Venom angle.png

Upgrades[edit | edit source]

Name Damage Icon.png Damage Rate of Fire Icon.png Rate of Fire Max Clip Size Icon.png Max Clip Size Max Ammo Icon.png Max Ammo Accuracy Icon.png Accuracy Weight Icon.png Weight
Venom I 233 80 5 25 25 45
Venom II 248 80 5 26 27 43
Venom III 263 80 5 26 28 40
Venom IV 278 80 5 27 29 38
Venom V 293 80 5 28 29 35
Venom VI 309 80 5 28 30 33
Venom VII 324 80 5 29 30 30
Venom VIII 339 80 5 30 31 28
Venom IX 354 80 5 30 31 25
Venom X 369 80 5 31 31 23

Multiplayer Upgrades[edit | edit source]

Venom Multiplayer[edit | edit source]

Venom MP.png
Rank Damage Icon.png Damage Rate of Fire Icon.png Rate of Fire Max Clip Size Icon.png Max Clip Size Max Ammo Icon.png Max Ammo Accuracy Icon.png Accuracy Weight Icon.png Weight
I 352 80 5 25 25 45
II 360 80 5 26 27 43
III 368 80 5 26 28 40
IV 375 80 5 27 29 38
V 383 80 5 28 29 35
VI 391 80 5 28 30 33
VII 399 80 5 29 30 30
VIII 407 80 5 30 31 28
IX 415 80 5 30 31 25
X 422 80 5 31 31 23

Venom Bulwark[edit | edit source]

Venom Bulwark.png
Rank Damage Icon.png Damage Rate of Fire Icon.png Rate of Fire Max Clip Size Icon.png Max Clip Size Max Ammo Icon.png Max Ammo Accuracy Icon.png Accuracy Weight Icon.png Weight Damage
Resistance

Near
One Ally
Damage
Resistance
Near
Two Allies
Damage
Resistance
Near
Three Allies
I 422 80 5 31 31 23 15 22 30
II 422 80 5 31 31 23 16 24 32
III 422 80 5 31 31 23 17 25 34
IV 422 80 5 31 31 23 18 27 36
V 422 80 5 31 31 23 19 29 38
VI 422 80 5 31 31 23 20 30 41
VII 422 80 5 31 31 23 21 32 43
VIII 422 80 5 31 31 23 22 34 45
IX 422 80 5 31 31 23 23 35 47
X 422 80 5 31 31 23 25 37 50

Venom Concussive[edit | edit source]

Due to the mechanics of the Venom, the Concussive variant isn't available.

Venom Siphon[edit | edit source]

Venom Siphon.png
Rank Damage Icon.png Damage Rate of Fire Icon.png Rate of Fire Max Clip Size Icon.png Max Clip Size Max Ammo Icon.png Max Ammo Accuracy Icon.png Accuracy Weight Icon.png Weight % Damage
Returned
As Health
% Heal
Bonus
Per Kill
Kill Streak
Duration
(seconds)
Maximum
Kill
Bonuses
I 422 80 5 31 31 23 3.00 4.50 7 3
II 422 80 5 31 31 23 3.08 4.50 7 3
III 422 80 5 31 31 23 3.16 4.50 7 3
IV 422 80 5 31 31 23 3.25 4.50 7 3
V 422 80 5 31 31 23 3.33 4.50 7 3
VI 422 80 5 31 31 23 3.41 4.50 7 3
VII 422 80 5 31 31 23 3.50 4.50 7 3
VIII 422 80 5 31 31 23 3.58 4.50 7 3
IX 422 80 5 31 31 23 3.66 4.50 7 3
X 422 80 5 31 31 23 3.75 4.50 7 3

Notes[edit | edit source]

The single-player stats shown on this page are baseline: Initiative I armor, no skill points assigned, no profile active.

The following augmentations cannot be applied to the Venom during development:

It is advised not to apply the Electrical Conduits augmentation to the Venom due to an automatic firing problem. (See here for details.)

As the Venom already has an inherent feature that causes the projectiles to bounce before exploding, do not apply the Ricochet System augmentation to this weapon during development. This only wastes an augmentation slot.

The Venom will not function correctly with the Beam Emitter augmentation. Instead of a constant beam like all other weapons using this augmentation, the weapon shoots what appears to be a projectile.

Because there are only four shotgun mods in single-player, and the Venom cannot use a receiver mod, adding a Double Mod Extension is a waste of an augmentation slot.

The single-player uncrafted Venom will always drop a random augmentation on deconstruction. (See Augmentation Drops for odds of recovery).

The multiplayer stats shown are accurate as of Multiplayer Update - November 7, 2018.

All multiplayer specialized variant weapons are separate weapons compared to the Rare version.

Due to the different versions of the Venom in multiplayer, it is possible to equip multiple versions at the same time in the Loadout screen.

Challenges[edit | edit source]

The Venom is the focus of the following challenges: