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Turret

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Turret
Turret
Classification Enemy

Turret is a stationary Kett, Outlaw, and Remnant mob enemy.

Outlaw Turret[edit | edit source]

Outlaw Turret.png

Data:

  • Class: Enemy
  • Origin: Milky Way

Analysis:

  • Mounted gun turret capable of 360-degree rotation and long-range attacks.

Kett Turret[edit | edit source]

Kett Turret.png

Data:

Analysis:

  • Kett construct that is capable of firing at long range.

Remnant Turret[edit | edit source]

Remnant Turret.png

Data:

  • Class: Enemy
  • Origin: Andromeda

Analysis:

  • Remnant construct that is capable of firing blasts of plasma at long range.

Stats[edit | edit source]

Turrets are health-only enemies. Health Bar - Normal.png Turrets can fire short, medium, and long distances. Turrets can rotate 360-degrees and will continue firing until threats are removed or the turret is destroyed. While these can be tough foes, turrets are stationary, can only fire line of sight, and are only able to attack one target at a time.

Notes[edit | edit source]

In some instances, Ryder can hack the control consoles for Remnant Turrets to turn them "friendly" and have them fight for the Pathfinder team. The Outlaw turrets encountered during Vetra Nyx: Means and Ends may be disabled or reprogrammed.

The Turret can be scanned for Aid APEX. Kett, Outlaw, and Remnant Turrets count separately toward Aid APEX and provide Research Data based on origin.