Trip Mine

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Trip Mine
Trip Mine
Type Combat Power
Base stats Maximum Damage: 1350
Damage Radius (m): 8
Trigger Radius (m): 0.5
Laser Range (m): 5
Power Cell Capacity: 2
Description
Deploys an explosive mine that triggers when an enemy comes within proximity of or crosses a sensor laser. Enemies suffer more damage the closer they are to the mine.

Activation requires one power cell from Trip Mine's limited power cell supply. The maximum number of active mines equals the current number of maximum power cells.
Disambig.png This article is about the single player version. For the multiplayer version, see Trip Mine (multiplayer).

Trip Mine is a combat skill and upgradeable combo detonator or combo primer.

Ranks[edit | edit source]

 
 
 
 
 
 
 
 
 
 
 
 
 
Rank 4
Sensor Range
Trip Mine 4a - Sensor Range Icon.png
 
 
Rank 5
Damage & Force
Concussive Shot 3 - Damage Icon.png
 
 
Rank 6
Detonator
Trip Mine 6a - Detonator Icon.png
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Rank 1
Trip Mine
Trip Mine 1 Icon.png
 
Rank 2
Power Cells
Flak Cannon 2 - Power Cells Icon.png
 
Rank 3
Damage & Force
Concussive Shot 3 - Damage Icon.png
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Rank 4
Power Cells
Flak Cannon 2 - Power Cells Icon.png
 
 
Rank 5
Blast Radius
Concussive Shot 5a - Radius Icon.png
 
 
Rank 6
EMP
Trip Mine 6b - EMP Icon.png
 
 
 
Rank Icon Description Bonus
1 - Trip Mine Trip Mine 1 Icon.png Deploys an explosive mine that triggers when an enemy comes within proximity of or crosses a sensor laser. Enemies suffer more damage the closer they are to the mine.

Activation requires one power cell from Trip Mine's limited power cell supply. The maximum number of active mines equals the current number of maximum power cells.
Maximum Damage: 1350
Damage Radius (m): 8
Trigger Radius (m): 0.5
Laser Range (m): 5
Power Cell Capacity: 2
2 - Power Cells Flak Cannon 2 - Power Cells Icon.png +1 Power Cell Capacity
3 - Damage & Force Concussive Shot 3 - Damage Icon.png +15% Damage
+15% Force
4 - Sensor Range Trip Mine 4a - Sensor Range Icon.png Increases proximity trigger radius and laser sensor distance +100% Proximity Radius
+60% Laser Range (m)
4 - Power Cells Flak Cannon 2 - Power Cells Icon.png +1 Power Cell Capacity
5 - Damage & Force Concussive Shot 3 - Damage Icon.png +30% Damage
+30% Force
5 - Blast Radius Concussive Shot 5a - Radius Icon.png +30% Damage Radius
6 - Detonator Trip Mine 6a - Detonator Icon.png
Detonator Icon V2.png
Mines act as combo detonators for all affected enemies.
+30% Combo Detonation Damage
6 - EMP Trip Mine 6b - EMP Icon.png
Primer Electricity Icon V2.png
Mines deliver an electromagnetic pulse, stunning enemies and causing added damage to shields. Electrified enemies are briefly primed for combo detonations.
Stun Duration (s): 2
+35% Damage vs. Shields

Achievements and trophies[edit | edit source]

The following achievements and trophies can be earned for a particular kill with Trip Mine: