Team Support

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Team Support
Type Tech Passive
Base stats +2% Team Shields
Requirements Technician Training - Unlocked Skill, Leader Training - Unlocked Skill or 9 skill points invested in Tech
Description
Improves defenses and support for the whole squad through kinetic barrier generator and hardsuit enhancements.

Team Support is a passive tech skill.

Ranks[edit | edit source]

 
 
 
 
 
 
 
 
 
 
 
 
 
Rank 4
Squad Offense
 
 
Rank 5
Team Recovery
 
 
Rank 6
Defense Grid
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Rank 1
Shields
 
Rank 2
Shield Recovery
 
Rank 3
Support
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Rank 4
Support
 
 
Rank 5
Tactical Revive
 
 
Rank 6
Life Support
 
 
 
Rank Cost Description Bonus
1 - Shields 1 Improves maximum shields for the user and all squadmates with each skill point invested in the Tech Skill Group. +2% Team Shields
2 - Shield Recovery 2 Improves shield regeneration speed for the user and squadmates, as well as health recovery speed for tech constructs, with each skill point invested in the Tech Skill Group. +2% Team Shield Delay Reduction
+2% Team Shield Regeneration
+2% Tech Construct Health Regeneration
3 - Support 3 Improves shield restoration and defensive effects from powers with each skill point invested in the Tech Skill Group. +2% Power Restoration & Defense
4 - Squad Offense 4 Increases damage from tech constructs and squadmate powers. +20% Squadmate Power Damage
+20% Tech Construct Damage
4 - Support 4 Improves all shield restoration and defensive effects. +20% Power Restoration & Defense
5 - Team Recovery 5 Reduces shield regeneration delay and improves shield regeneration rate for the user and squadmates. Increases health recovery rate for tech constructs. +15% Team Shield Delay Reduction
+15% Team Shield Regeneration
15% Tech Construct Health Regeneration
5 - Tactical Revive 5 Grants Damage Resistance during squadmate revival and for 5 sec afterwards. Restores shields to maximum upon reviving a squadmate. Both effects also apply to successfully revived squadmates. Damage Resistance During Revive: 120
Damage Resistance after Revive: 60
6 - Defense Grid 6 Increases Damage Resistance for each conscious squadmate or tech construct within 8 m. The increase applies to the user and those squadmates and tech constructs. Damage Resistance per Ally: 6
6 - Life Support 6 Improves health regeneration rate for the user and nearby squadmates and tech constructs for 3 sec after using a tech power. Health Regeneration Bonus: 200%
Health Regeneration Cap: 50%


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