Blazedspawn (talk | contribs) m (link, prep delete dupes) |
BlazedSpawnBot (talk | contribs) m (clean up, replaced: Melee Icon.png → Bioelectric Defense 2 - Melee Icon.png (8)) |
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===Version 1=== |
===Version 1=== |
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This version applies to the [[Human Female Engineer]], [[Human Male Engineer]], and [[Salarian Architect]]. |
This version applies to the [[Human Female Engineer]], [[Human Male Engineer]], and [[Salarian Architect]]. |
||
− | {{Ranktree|Repair Systems<br>[[File:Support Systems 1 - Repair Systems Icon.png|40px]]|Defense Systems<br>[[File:Support Systems 2 - Defense Systems Icon.png|40px]]|Melee<br>[[File: |
+ | {{Ranktree|Repair Systems<br>[[File:Support Systems 1 - Repair Systems Icon.png|40px]]|Defense Systems<br>[[File:Support Systems 2 - Defense Systems Icon.png|40px]]|Melee<br>[[File:Bioelectric Defense 2 - Melee Icon.png|40px]]|Tech Duration<br>[[File:Support Systems 4a - Tech Duration Icon.png|40px]]|Tech Radius<br>[[File:Support Systems 4b - Tech Radius Icon.png|40px]]|Advanced Construction<br>[[File:Support Systems 2 - Defense Systems Icon.png|40px]]|Tactical Revive<br>[[File:Support Systems 5b - Tactical Revive Icon.png|40px]]|Shield Reset<br>[[File:Support Systems 6a - Shield Reset Icon.png|40px]]|Tech Sabotage<br>[[File:Support Systems 6b - Tech Sabotage Icon.png|40px]]}} |
{{clear}} |
{{clear}} |
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{| class="wikitable" |
{| class="wikitable" |
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| 2 - Defense Systems || [[File:Support Systems 2 - Defense Systems Icon.png|70px]] || || +20% Max Health<br>+20% Max Shields<br>+15% Tech [[Construct]] Health |
| 2 - Defense Systems || [[File:Support Systems 2 - Defense Systems Icon.png|70px]] || || +20% Max Health<br>+20% Max Shields<br>+15% Tech [[Construct]] Health |
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|- |
|- |
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− | | 3 - Melee || [[File: |
+ | | 3 - Melee || [[File:Bioelectric Defense 2 - Melee Icon.png|70px]] || || +30% Melee Damage |
|- |
|- |
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| 4 - Tech Duration || [[File:Support Systems 4a - Tech Duration Icon.png|70px]] || || +30% to all Power Effect Durations |
| 4 - Tech Duration || [[File:Support Systems 4a - Tech Duration Icon.png|70px]] || || +30% to all Power Effect Durations |
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===Version 2=== |
===Version 2=== |
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This version applies to the [[Salarian Infiltrator]] and [[Turian Agent]]. |
This version applies to the [[Salarian Infiltrator]] and [[Turian Agent]]. |
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− | {{Ranktree|Repair Systems<br>[[File:Support Systems 1 - Repair Systems Icon.png|40px]]|Defense Systems<br>[[File:Support Systems 2 - Defense Systems V2 Icon.png|40px]]|Melee<br>[[File: |
+ | {{Ranktree|Repair Systems<br>[[File:Support Systems 1 - Repair Systems Icon.png|40px]]|Defense Systems<br>[[File:Support Systems 2 - Defense Systems V2 Icon.png|40px]]|Melee<br>[[File:Bioelectric Defense 2 - Melee Icon.png|40px]]|Tech Duration<br>[[File:Support Systems 4a - Tech Duration Icon.png|40px]]|Melee<br>[[File:Bioelectric Defense 2 - Melee Icon.png|40px]]|Tactical Evasion<br>[[File:Support Systems 5a - Tactical Evasion Icon.png|40px]]|Tactical Revive<br>[[File:Support Systems 5b - Tactical Revive Icon.png|40px]]|Shield Reset<br>[[File:Support Systems 6a - Shield Reset Icon.png|40px]]|Tech Sabotage<br>[[File:Support Systems 6b - Tech Sabotage Icon.png|40px]]}} |
{{clear}} |
{{clear}} |
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{| class="wikitable" |
{| class="wikitable" |
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| 2 - Defense Systems || [[File:Support Systems 2 - Defense Systems V2 Icon.png|70px]] || || +20% Max Health<br>+20% Max Shields |
| 2 - Defense Systems || [[File:Support Systems 2 - Defense Systems V2 Icon.png|70px]] || || +20% Max Health<br>+20% Max Shields |
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|- |
|- |
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− | | 3 - Melee || [[File: |
+ | | 3 - Melee || [[File:Bioelectric Defense 2 - Melee Icon.png|70px]] || || +30% Melee Damage |
|- |
|- |
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| 4 - Tech Duration || [[File:Support Systems 4a - Tech Duration Icon.png|70px]] || || +30% to all Power Effect Durations |
| 4 - Tech Duration || [[File:Support Systems 4a - Tech Duration Icon.png|70px]] || || +30% to all Power Effect Durations |
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|- |
|- |
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− | | 4 - Melee || [[File: |
+ | | 4 - Melee || [[File:Bioelectric Defense 2 - Melee Icon.png|70px]] || || +40% Melee Damage |
|- |
|- |
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| 5 - Tactical Evasion || [[File:Support Systems 5a - Tactical Evasion Icon.png|70px]] || || +20% Max Health<br>+20% Max Shields<br>+15% Movement Speed |
| 5 - Tactical Evasion || [[File:Support Systems 5a - Tactical Evasion Icon.png|70px]] || || +20% Max Health<br>+20% Max Shields<br>+15% Movement Speed |
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===Version 3=== |
===Version 3=== |
||
This version applies to the [[Salarian Operator]]. |
This version applies to the [[Salarian Operator]]. |
||
− | {{Ranktree|Repair Systems<br>[[File:Support Systems 1 - Repair Systems Icon.png|40px]]|Support<br>[[File:Support Systems 2 - Support Icon.png|40px]]|Melee<br>[[File: |
+ | {{Ranktree|Repair Systems<br>[[File:Support Systems 1 - Repair Systems Icon.png|40px]]|Support<br>[[File:Support Systems 2 - Support Icon.png|40px]]|Melee<br>[[File:Bioelectric Defense 2 - Melee Icon.png|40px]]|Tech Duration<br>[[File:Support Systems 4a - Tech Duration Icon.png|40px]]|Tech Radius<br>[[File:Support Systems 4b - Tech Radius Icon.png|40px]]|Support Systems<br>[[File:Support Systems 5a - Support Systems Icon.png|40px]]|Tactical Revive<br>[[File:Support Systems 5b - Tactical Revive Icon.png|40px]]|Shield Reset<br>[[File:Support Systems 6a - Shield Reset Icon.png|40px]]|Tech Sabotage<br>[[File:Support Systems 6b - Tech Sabotage Icon.png|40px]]}} |
{{clear}} |
{{clear}} |
||
{| class="wikitable" |
{| class="wikitable" |
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| 2 - Support || [[File:Support Systems 2 - Support Icon.png|70px]] || || +20% Max Health<br>+20% Max Shields<br>+20% Power Restoration & Defense |
| 2 - Support || [[File:Support Systems 2 - Support Icon.png|70px]] || || +20% Max Health<br>+20% Max Shields<br>+20% Power Restoration & Defense |
||
|- |
|- |
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− | | 3 - Melee || [[File: |
+ | | 3 - Melee || [[File:Bioelectric Defense 2 - Melee Icon.png|70px]] || || +30% Melee Damage |
|- |
|- |
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| 4 - Tech Duration || [[File:Support Systems 4a - Tech Duration Icon.png|70px]] || || +30% to all Power Effect Durations |
| 4 - Tech Duration || [[File:Support Systems 4a - Tech Duration Icon.png|70px]] || || +30% to all Power Effect Durations |
Revision as of 09:11, 8 March 2019
Support Systems | |
---|---|
Type | Tech Passive |
Base stats | +25% Shield Regeneration +25% Health Regeneration +25% Health & Shield Regeneration Delay Reduction |
Requirements | Human Female Engineer, Human Male Engineer, Salarian Architect, Salarian Infiltrator, Salarian Operator, Turian Agent |
Description | |
Self-defense and team support for tech power users. |
Support Systems is a passive tech skill in multiplayer.
Ranks
There are three different versions of Support Systems. There are slight differences in a few of the ranks but for the most part this skill functions the same regardless of the version.
Version 1
This version applies to the Human Female Engineer, Human Male Engineer, and Salarian Architect.
Rank 4 Tech Duration | Rank 5 Advanced Construction | Rank 6 Shield Reset | |||||||||||||||||||||||||||||||||||||||||||
Rank 1 Repair Systems | Rank 2 Defense Systems | Rank 3 Melee | |||||||||||||||||||||||||||||||||||||||||||
Rank 4 Tech Radius | Rank 5 Tactical Revive | Rank 6 Tech Sabotage | |||||||||||||||||||||||||||||||||||||||||||
Rank | Icon | Description | Bonus |
---|---|---|---|
1 - Repair Systems | +25% Shield Regeneration +25% Health Regeneration +25% Health & Shield Regeneration Delay Reduction | ||
2 - Defense Systems | +20% Max Health +20% Max Shields +15% Tech Construct Health | ||
3 - Melee | +30% Melee Damage | ||
4 - Tech Duration | +30% to all Power Effect Durations | ||
4 - Tech Radius | +25% Power Area of Effect Radius +25% Tech Construct Area of Effect Radiuses | ||
5 - Advanced Construction | +20% Max Health +20% Max Shields +20% Tech Construct Health | ||
5 - Tactical Revive | Provides Damage Resistance while reviving an ally, and for 5s afterward. Fully restores shields upon revival. Bonuses apply to you and the revived ally. | Damage Resistance During Revive: 120 Damage Resistance after Revive: 120 | |
6 - Shield Reset | Once every 10s, using a tech power causes shields to recharge immediately rather than after the standard delay. | ||
6 - Tech Sabotage | Hitting enemies with powers causes them to temporarily deal less damage. | Damage Debuff: 30% Damage Debuff Duration: 8 |
Version 2
This version applies to the Salarian Infiltrator and Turian Agent.
Rank 4 Tech Duration | Rank 5 Tactical Evasion | Rank 6 Shield Reset | |||||||||||||||||||||||||||||||||||||||||||
Rank 1 Repair Systems | Rank 2 Defense Systems File:Support Systems 2 - Defense Systems V2 Icon.png | Rank 3 Melee | |||||||||||||||||||||||||||||||||||||||||||
Rank 4 Melee | Rank 5 Tactical Revive | Rank 6 Tech Sabotage | |||||||||||||||||||||||||||||||||||||||||||
Rank | Icon | Description | Bonus |
---|---|---|---|
1 - Repair Systems | +25% Shield Regeneration +25% Health Regeneration +25% Health & Shield Regeneration Delay Reduction | ||
2 - Defense Systems | File:Support Systems 2 - Defense Systems V2 Icon.png | +20% Max Health +20% Max Shields | |
3 - Melee | +30% Melee Damage | ||
4 - Tech Duration | +30% to all Power Effect Durations | ||
4 - Melee | +40% Melee Damage | ||
5 - Tactical Evasion | +20% Max Health +20% Max Shields +15% Movement Speed | ||
5 - Tactical Revive | Provides Damage Resistance while reviving an ally, and for 5s afterward. Fully restores shields upon revival. Bonuses apply to you and the revived ally. | Damage Resistance During Revive: 120 Damage Resistance after Revive: 120 | |
6 - Shield Reset | Once every 10s, using a tech power causes shields to recharge immediately rather than after the standard delay. | ||
6 - Tech Sabotage | Hitting enemies with powers causes them to temporarily deal less damage. | Damage Debuff: 30% Damage Debuff Duration: 8 |
Version 3
This version applies to the Salarian Operator.
Rank 4 Tech Duration | Rank 5 Support Systems File:Support Systems 5a - Support Systems Icon.png | Rank 6 Shield Reset | |||||||||||||||||||||||||||||||||||||||||||
Rank 1 Repair Systems | Rank 2 Support | Rank 3 Melee | |||||||||||||||||||||||||||||||||||||||||||
Rank 4 Tech Radius | Rank 5 Tactical Revive | Rank 6 Tech Sabotage | |||||||||||||||||||||||||||||||||||||||||||
Rank | Icon | Description | Bonus |
---|---|---|---|
1 - Repair Systems | +25% Shield Regeneration +25% Health Regeneration +25% Health & Shield Regeneration Delay Reduction | ||
2 - Support | +20% Max Health +20% Max Shields +20% Power Restoration & Defense | ||
3 - Melee | +30% Melee Damage | ||
4 - Tech Duration | +30% to all Power Effect Durations | ||
4 - Tech Radius | +30% Power Area of Effect Radius | ||
5 - Support Systems | File:Support Systems 5a - Support Systems Icon.png | +20% Max Health +20% Max Shields +30% Power Restoration & Defense | |
5 - Tactical Revive | Provides Damage Resistance while reviving an ally, and for 5s afterward. Fully restores shields upon revival. Bonuses apply to you and the revived ally. | Damage Resistance During Revive: 120 Damage Resistance after Revive: 120 | |
6 - Shield Reset | Once every 10s, using a tech power causes shields to recharge immediately rather than after the standard delay. | ||
6 - Tech Sabotage | Hitting enemies with powers causes them to temporarily deal less damage. | Damage Debuff: 30% Damage Debuff Duration: 8 |
Template:MP Skill nav