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Sniper Rifle Mods

There are five types of mod for sniper rifles, each providing a different benefit. For each type, there is one basic mod and two upgrades which provide a greater benefit, but with detrimental effects. Only the basic mods are available at the first tier in singleplayer.

Barrel[ | ]

Sniper Rifle Barrel Mod MP
  • SR Barrel: Enhances a weapon's barrel, creating greater gunfire velocity and impact.
  • SR Reinforced Barrel: Substantially increases damage, but at the cost of increased recoil.
  • SR Vented Barrel: Substantially increases damage, but at the cost of fire rate.
Singleplayer
Mod Effect Tier
I II III IV V VI VII VIII IX X
SR Barrel •Damage +9% +11% +12% +14% +15% +16% +17% +18% +19% +21%
SR Reinforced Barrel •Damage
•Stability

+12%
-15%
+13%
-18%
+15%
-21%
+17%
-24%
+18%
-26%
+20%
-29%
+22%
-32%
+23%
-35%
+25%
-38%
SR Vented Barrel •Damage
•Rate of Fire

+12%
-3%
+13%
-4%
+15%
-5%
+17%
-6%
+18%
-7%
+20%
-8%
+22%
-8%
+23%
-9%
+25%
-10%
Multiplayer
Mod Effect Tier
I II III IV V VI VII VIII IX X
SR Barrel •Damage +9% +11% +12% +14% +15% +16% +17% +18% +19% +21%
SR Reinforced Barrel •Damage
•Stability
+16%
-6%
+18%
-7%
+19%
-8%
+21%
-9%
+23%
-10%
+24%
-11%
+26%
-12%
+28%
-13%
+29%
-14%
+31%
-15%
SR Vented Barrel •Damage
•Rate of Fire
+16%
-3%
+18%
-3%
+19%
-4%
+21%
-5%
+23%
-6%
+24%
-7%
+26%
-8%
+28%
-8%
+29%
-9%
+31%
-10%

An equipped barrel mod changes the silhouette of a weapon.

Clip[ | ]

Sniper Rifle Clip Mod MP
  • SR Spare Thermal Clip: Adds sockets to increase thermal clip capacity, increasing number of spare shots.
  • SR Heavy Spare Clip: Substantially increases spare ammo, but at the cost of increased weapon weight.
  • SR Light Spare Clip: Substantially increases spare ammo, but at the cost of accuracy.

The Inferno and Shadow cannot be equipped with a spare clip.

Singleplayer
Mod Effect Tier
I II III IV V VI VII VIII IX X
SR Spare Thermal Clip •Spare Ammo +47% +52% +55% +58% +61% +63% +66% +69% +71% +74%
SR Heavy Spare Clip •Spare Ammo
Weight

+54%
+3%
+58%
+4%
+63%
+5%
+68%
+6%
+72%
+7%
+77%
+8%
+81%
+8%
+86%
+9%
+90%
+10%
SR Light Spare Clip •Spare Ammo
Accuracy

+54%
-10%
+58%
-11%
+63%
-12%
+68%
-13%
+72%
-14%
+77%
-15%
+81%
-17%
+86%
-18%
+90%
-19%
Multiplayer
Mod Effect Tier
I II III IV V VI VII VIII IX X
SR Spare Thermal Clip •Spare Ammo +47% +52% +55% +58% +61% +63% +66% +69% +71% +74%
SR Heavy Spare Clip •Spare Ammo
Weight
+61%
+3%
+65%
+3%
+70%
+4%
+74%
+5%
+79%
+6%
+83%
+7%
+88%
+8%
+92%
+8%
+97%
+9%
+101%
+10%

An equipped spare clip mod changes the color of parts of a weapon to a dull red.

Materials[ | ]

Sniper Rifle Materials Mod MP
  • SR Ultra-Light Materials: Superior lightweight alloys replace weapon parts, making the weapon less obtrusive and easier to handle.
  • SR Experimental Materials: Substantially reduces weapon weight, but at the cost of increased recoil.
  • SR Latticed Materials: Substantially reduces weapon weight, but at the cost of decreased clip size.
Singleplayer
Mod Effect Tier
I II III IV V VI VII VIII IX X
SR Ultra-Light Materials Weight -8% -9% -9% -10% -11% -11% -12% -13% -13% -14%
SR Experimental Materials Weight
•Stability

-9%
-15%
-11%
-18%
-12%
-21%
-13%
-24%
-15%
-26%
-16%
-29%
-17%
-32%
-19%
-35%
-20%
-38%
SR Latticed Materials Weight
Clip Size

-9%
-9%
-11%
-10%
-12%
-11%
-13%
-12%
-15%
-13%
-16%
-14%
-17%
-15%
-19%
-16%
-20%
-18%
Multiplayer
Mod Effect Tier
I II III IV V VI VII VIII IX X
SR Ultra-Light Materials Weight -8% -9% -9% -10% -11% -11% -12% -13% -13% -14%
SR Experimental Materials Weight
•Stability
-12%
-5%
-13%
-6%
-15%
-7%
-16%
-8%
-17%
-9%
-19%
-10%
-20%
-11%
-21%
-12%
-24%
-13%
-25%
-15%
SR Latticed Materials Weight
Clip Size
-12%
-8%
-13%
-9%
-15%
-10%
-16%
-11%
-17%
-12%
-19%
-13%
-20%
-14%
-21%
-15%
-24%
-16%
-25%
-18%

An equipped materials mod changes the color of parts of a weapon to a dull brown.

Receiver[ | ]

Sniper Rifle Receiver Mod MP
  • SR Receiver: Capacitor boosts kinetic coil generators, increasing shot penetration through solid objects.
  • SR Calibrated Receiver: Allows shots to significantly penetrate solid objects, but reduces clip size.
  • SR Quick Receiver: Allows shots to significantly penetrate solid objects, but reduces headshot/weak point damage.

The Kishock Harpoon Gun, Naladen, and Shadow cannot be equipped with a receiver.

Singleplayer
Mod Effect Tier
I II III IV V VI VII VIII IX X
SR Receiver •Penetration Damage
•Ammo Penetration Distance (m)
+48%
0.92
+52%
1.08
+54%
1.17
+57%
1.25
+58%
1.33
+61%
1.42
+63%
1.50
+66%
1.58
+68%
1.67
+70%
1.75
SR Calibrated Receiver
•Penetration Damage
•Ammo Penetration Distance (m)
Clip Size


+54%
1.17
-9%
+58%
1.33
-10%
+63%
1.50
-11%
+68%
1.67
-12%
+72%
1.83
-13%
+77%
2.00
-14%
+81%
2.17
-15%
+86%
2.33
-16%
+90%
2.50
-18%
SR Quick Receiver
•Penetration Damage
•Ammo Penetration Distance (m)
Headshot/Weak Point Bonus


+54%
1.17
-6%
+58%
1.33
-7%
+63%
1.50
-8%
+68%
1.67
-8%
+72%
1.83
-9%
+77%
2.00
-10%
+81%
2.17
-11%
+86%
2.33
-12%
+90%
2.50
-13%
Multiplayer
Mod Effect Tier
I II III IV V VI VII VIII IX X
SR Receiver •Penetration Damage
•Ammo Penetration Distance (m)
+48%
0.92
+52%
1.08
+54%
1.17
+57%
1.25
+58%
1.33
+61%
1.42
+63%
1.50
+66%
1.58
+68%
1.67
+70%
1.75
SR Calibrated Receiver
•Penetration Damage
•Ammo Penetration Distance (m)
Clip Size
+50%
1.10
-8%
+54%
1.17
-9%
+58%
1.33
-10%
+63%
1.50
-11%
+68%
1.67
-12%
+72%
1.83
-13%
+77%
2.00
-14%
+81%
2.17
-15%
+86%
2.33
-16%
+90%
2.50
-18%
SR Quick Receiver
•Penetration Damage
•Ammo Penetration Distance (m)
Headshot/Weak Point Bonus
+50%
1.10
-5%
+54%
1.17
-6%
+58%
1.33
-7%
+63%
1.50
-8%
+68%
1.67
-8%
+72%
1.83
-9%
+77%
2.00
-10%
+81%
2.17
-11%
+86%
2.33
-12%
+90%
2.50
-13%

An equipped receiver mod changes the color of parts of a weapon to a dull blue grey.

Scope[ | ]

Sniper Rifle Scope Mod MP
  • SR Scope: Simple optical scope to enhance stability while zoomed. Also increases accuracy while moving.
  • SR Recon Scope: Substantially increases accuracy, but at the cost of increased recoil.
  • SR Tactical Scope: Substantially increases accuracy, but at the cost of increased weight.

The SR Tactical Scope VIII is incorrectly named as SR Tactical Scope IX but can be distinguished from the real SR Tactical Scope IX by looking at the stats.

Singleplayer
Mod Effect Tier
I II III IV V VI VII VIII IX X
SR Scope Accuracy +32% +38% +40% +43% +46% +48% +51% +54% +56% +58%
SR Recon Scope Accuracy
•Stability

+39%
-15%
+44%
-18%
+48%
-21%
+52%
-24%
+57%
-26%
+62%
-29%
+66%
-32%
+71%
-35%
+75%
-38%
SR Tactical Scope Accuracy
Weight

+39%
+3%
+44%
+4%
+48%
+5%
+52%
+6%
+57%
+7%
+62%
+8%
+66%
+8%
+71%
+9%
+75%
+10%
Multiplayer
Mod Effect Tier
I II III IV V VI VII VIII IX X
SR Scope Accuracy +32% +38% +40% +43% +46% +48% +51% +54% +56% +58%

An equipped scope mod changes the silhouette of a weapon.

Notes[ | ]


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