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==Melee== [[File:Shotgun Melee Mod MP.png|right|175px]] * Shotgun Melee Optimizer: Integrated [[Technology: Artificial Intelligence|VI]] improves synergy between [[melee weapon]] and firearm computer systems, allowing increased melee damage. * Shotgun Heavy Melee: Substantially increases melee damage, but at the cost of [[Loadout#Weapon weight|weapon weight]]. * Shotgun Light Melee: Substantially increases melee damage, but at the cost of [[Weapon#Ammunition|clip size]]. {| class="wikitable" width="90%" ! colspan="14" | Singleplayer |- ! rowspan="2" width="15%"|Mod ! rowspan="2" width="15%"|Effect ! colspan="10" |Tier |- ! width="7%" align="right"|I ! width="7%" align="right"|II ! width="7%" align="right"|III ! width="7%" align="right"|IV ! width="7%" align="right"|V ! width="7%" align="right"|VI ! width="7%" align="right"|VII ! width="7%" align="right"|VIII ! width="7%" align="right"|IX ! width="7%" align="right"|X |- !Shotgun Melee Optimizer |β’[[Melee weapon|Melee]] Damage | align="right"|[[Shotgun Melee Optimizer I|+8%]] | align="right"|[[Shotgun Melee Optimizer II|+13%]] | align="right"|[[Shotgun Melee Optimizer III|+15%]] | align="right"|[[Shotgun Melee Optimizer IV|+18%]] | align="right"|[[Shotgun Melee Optimizer V|+20%]] | align="right"|[[Shotgun Melee Optimizer VI|+23%]] | align="right"|[[Shotgun Melee Optimizer VII|+25%]] | align="right"|[[Shotgun Melee Optimizer VIII|+28%]] | align="right"|[[Shotgun Melee Optimizer IX|+30%]] | align="right"|[[Shotgun Melee Optimizer X|+33%]] |- !Shotgun Heavy Melee |β’[[Melee weapon|Melee]] Damage<br/>β’[[Loadout#Weapon weight|Weight]] | align="right"|[[Shotgun Heavy Melee I|β<br/>β]] | align="right"|[[Shotgun Heavy Melee II|+13%<br/>+3%]] | align="right"|[[Shotgun Heavy Melee III|+17%<br/>+4%]] | align="right"|[[Shotgun Heavy Melee IV|+20%<br/>+5%]] | align="right"|[[Shotgun Heavy Melee V|+23%<br/>+6%]] | align="right"|[[Shotgun Heavy Melee VI|+27%<br/>+7%]] | align="right"|[[Shotgun Heavy Melee VII|+30%<br/>+8%]] | align="right"|[[Shotgun Heavy Melee VIII|+33%<br/>+8%]] | align="right"|[[Shotgun Heavy Melee IX|+37%<br/>+9%]] | align="right"|[[Shotgun Heavy Melee X|+40%<br/>+10%]] |- !Shotgun Light Melee |β’[[Melee weapon|Melee]] Damage<br/>β’[[Weapon#Ammunition|Clip Size]] | align="right"|[[Shotgun Light Melee I|β<br/>β]] | align="right"|[[Shotgun Light Melee II|+13%<br/>-12%]] | align="right"|[[Shotgun Light Melee III|+17%<br/>-13%]] | align="right"|[[Shotgun Light Melee IV|+20%<br/>-15%]] | align="right"|[[Shotgun Light Melee V|+23%<br/>-17%]] | align="right"|[[Shotgun Light Melee VI|+27%<br/>-18%]] | align="right"|[[Shotgun Light Melee VII|+30%<br/>-20%]] | align="right"|[[Shotgun Light Melee VIII|+33%<br/>-22%]] | align="right"|[[Shotgun Light Melee IX|+37%<br/>-24%]] | align="right"|[[Shotgun Light Melee X|+40%<br/>-25%]] |} {| class="wikitable" width="90%" ! colspan="14" | [[Multiplayer]] |- ! rowspan="2" width="15%"|Mod ! rowspan="2" width="15%"|Effect ! colspan="10" |Tier |- ! width="7%" align="right"|I ! width="7%" align="right"|II ! width="7%" align="right"|III ! width="7%" align="right"|IV ! width="7%" align="right"|V ! width="7%" align="right"|VI ! width="7%" align="right"|VII ! width="7%" align="right"|VIII ! width="7%" align="right"|IX ! width="7%" align="right"|X |- !Shotgun Melee Optimizer |β’[[Melee weapon|Melee]] Damage | align="right"|[[Shotgun Melee Optimizer I|+8%]] | align="right"|[[Shotgun Melee Optimizer II|+13%]] | align="right"|[[Shotgun Melee Optimizer III|+15%]] | align="right"|[[Shotgun Melee Optimizer IV|+18%]] | align="right"|[[Shotgun Melee Optimizer V|+20%]] | align="right"|[[Shotgun Melee Optimizer VI|+23%]] | align="right"|[[Shotgun Melee Optimizer VII|+25%]] | align="right"|[[Shotgun Melee Optimizer VIII|+28%]] | align="right"|[[Shotgun Melee Optimizer IX|+30%]] | align="right"|[[Shotgun Melee Optimizer X|+33%]] |- !Shotgun Heavy Melee |β’[[Melee weapon|Melee]] Damage<br/>β’[[Loadout#Weapon weight|Weight]] | align="right"|[[Shotgun Heavy Melee I|+15%<br/>+3%]] | align="right"|[[Shotgun Heavy Melee II|+18%<br/>+3%]] | align="right"|[[Shotgun Heavy Melee III|+22%<br/>+4%]] | align="right"|[[Shotgun Heavy Melee IV|+25%<br/>+5%]] | align="right"|[[Shotgun Heavy Melee V|+28%<br/>+6%]] | align="right"|[[Shotgun Heavy Melee VI|+32%<br/>+7%]] | align="right"|[[Shotgun Heavy Melee VII|+35%<br/>+8%]] | align="right"|[[Shotgun Heavy Melee VIII|+38%<br/>+8%]] | align="right"|[[Shotgun Heavy Melee IX|+42%<br/>+9%]] | align="right"|[[Shotgun Heavy Melee X|+45%<br/>+10%]] |- !Shotgun Light Melee |β’[[Melee weapon|Melee]] Damage<br/>β’[[Weapon#Ammunition|Clip Size]] | align="right"|[[Shotgun Light Melee I|+15%<br/>-10%]] | align="right"|[[Shotgun Light Melee II|+18%<br/>-12%]] | align="right"|[[Shotgun Light Melee III|+22%<br/>-13%]] | align="right"|[[Shotgun Light Melee IV|+25%<br/>-15%]] | align="right"|[[Shotgun Light Melee V|+28%<br/>-17%]] | align="right"|[[Shotgun Light Melee VI|+32%<br/>-18%]] | align="right"|[[Shotgun Light Melee VII|+35%<br/>-20%]] | align="right"|[[Shotgun Light Melee VIII|+38%<br/>-22%]] | align="right"|[[Shotgun Light Melee IX|+42%<br/>-24%]] | align="right"|[[Shotgun Light Melee X|+45%<br/>-25%]] |} An equipped melee mod changes the silhouette of a weapon. <gallery caption="Shotgun Melee Mods" mode="packed-hover" heights=75px> File:Melee Dhan.png|Dhan File:Melee Disciple.png|Disciple File:Melee Hesh.png|Hesh File:Melee M-23 Katana.png|M-23 Katana File:Melee N7 Crusader.png|N7 Crusader File:Melee N7 Piranha.png|N7 Piranha File:Melee Pathfinder Deep Impact.png|Pathfinder Deep Impact File:Melee Reegar Carbine.png|Reegar Carbine File:Melee Ruzad.png|Ruzad File:Melee Scattershot.png|Scattershot File:Melee Shorty.png|Shorty File:Melee Venom.png|Venom </gallery>
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