Shotgun Quick Receiver VII

From Mass Effect: Andromeda Wiki
Jump to: navigation, search
Shotgun Quick Receiver VII
Shotgun Quick Receiver VII
Rarity Uncommon
Type Mod
Icon Icon Uncommon Mod Receiver.png
Description
Allows shots to significantly penetrate solid objects, but reduces headshot/weak point damage.
Mod Tiers
← Previous Next →
Shotgun Quick Receiver VI Shotgun Quick Receiver VIII

The Shotgun Quick Receiver VII is a shotgun mod.

Effects[edit | edit source]

Singleplayer[edit | edit source]

+63% Shotgun Penetration Damage
+1.00 Shotgun Ammo Penetration Distance (m)
-8% Shotgun Headshot/Weak Point Bonus

Multiplayer[edit | edit source]

This mod is unavailable in multiplayer.

Acquisition[edit | edit source]

Singleplayer[edit | edit source]

The Shotgun Quick Receiver VII is automatically available as soon as Ryder reaches Level 51. This mod can be found during gameplay from Levels 51 - 60 at certain merchants, inside various containers, or on bodies of defeated enemies.

Multiplayer[edit | edit source]

This mod is unavailable in multiplayer.

Restrictions[edit | edit source]

This mod cannot be equipped on the following shotguns:

Notes[edit | edit source]

The multiplayer stats shown are accurate as of Multiplayer Update - November 7, 2018.