Scorpion

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Scorpion
Scorpion
Blueprint Rarity Rare
Item Rarity Rare
Type Pistol
Firing Mode Semi-automatic
Special Time delay rounds stick to surfaces and enemies
Mod Restrictions No receiver
Blueprint Source Milky Way
Research Data 125 + 15 per tier
Icon Pistol Rare.png
Development Materials Omni-Gel Canister
Graphite
Lithium
Element Zero
Augmentation Slots 3

The Scorpion is a pistol.

Description[edit | edit source]

A mini-grenade launcher with adhesive explosives that stick to walls and detonate after a short countdown. In the Milky Way, the Scorpion was issued to the salarian Special Tasks Group so small units could contain larger enemy forces. The Initiative procured and modified a small number of the weapons.

Scorpion angle.png

Upgrades[edit | edit source]

Name Damage Icon.png Damage Rate of Fire Icon.png Rate of Fire Max Clip Size Icon.png Max Clip Size Max Ammo Icon.png Max Ammo Accuracy Icon.png Accuracy Weight Icon.png Weight
Scorpion I 278 80 4 24 60 20
Scorpion II 296 80 4 25 65 19
Scorpion III 314 80 4 25 67 18
Scorpion IV 332 80 4 26 69 17
Scorpion V 350 80 4 27 70 16
Scorpion VI 368 80 4 27 72 14
Scorpion VII 386 80 4 28 73 13
Scorpion VIII 404 80 4 29 74 12
Scorpion IX 422 80 4 29 74 11
Scorpion X 440 80 4 30 75 10

Multiplayer Upgrades[edit | edit source]

Scorpion Multiplayer[edit | edit source]

Scorpion MP.png
Rank Damage Icon.png Damage Rate of Fire Icon.png Rate of Fire Max Clip Size Icon.png Max Clip Size Max Ammo Icon.png Max Ammo Accuracy Icon.png Accuracy Weight Icon.png Weight
I 616 75 4 28 40 30
II 629 75 4 29 43 28
III 643 75 4 30 45 27
IV 657 75 4 30 46 25
V 670 75 4 31 47 23
VI 684 75 4 32 48 22
VII 698 75 4 33 48 20
VIII 711 75 4 33 49 18
IX 725 75 4 34 50 17
X 739 75 4 35 50 15

Scorpion Bulwark[edit | edit source]

Scorpion Bulwark.png
Rank Damage Icon.png Damage Rate of Fire Icon.png Rate of Fire Max Clip Size Icon.png Max Clip Size Max Ammo Icon.png Max Ammo Accuracy Icon.png Accuracy Weight Icon.png Weight Damage
Resistance

Near
One Ally
Damage
Resistance
Near
Two Allies
Damage
Resistance
Near
Three Allies
I 739 75 4 35 50 15 15 22 30
II 739 75 4 35 50 15 16 24 32
III 739 75 4 35 50 15 17 25 34
IV 739 75 4 35 50 15 18 27 36
V 739 75 4 35 50 15 19 29 38
VI 739 75 4 35 50 15 20 30 41
VII 739 75 4 35 50 15 21 32 43
VIII 739 75 4 35 50 15 22 34 45
IX 739 75 4 35 50 15 23 35 47
X 739 75 4 35 50 15 25 37 50

Scorpion Concussive[edit | edit source]

Due to the mechanics of the Scorpion, the Concussive variant isn't available.

Scorpion Siphon[edit | edit source]

Scorpion Siphon.png
Rank Damage Icon.png Damage Rate of Fire Icon.png Rate of Fire Max Clip Size Icon.png Max Clip Size Max Ammo Icon.png Max Ammo Accuracy Icon.png Accuracy Weight Icon.png Weight % Damage
Returned
As Health
% Heal
Bonus
Per Kill
Kill Streak
Duration
(seconds)
Maximum
Kill
Bonuses
I 739 75 4 35 50 15 3.00 4.50 7 3
II 739 75 4 35 50 15 3.08 4.50 7 3
III 739 75 4 35 50 15 3.16 4.50 7 3
IV 739 75 4 35 50 15 3.25 4.50 7 3
V 739 75 4 35 50 15 3.33 4.50 7 3
VI 739 75 4 35 50 15 3.41 4.50 7 3
VII 739 75 4 35 50 15 3.50 4.50 7 3
VIII 739 75 4 35 50 15 3.58 4.50 7 3
IX 739 75 4 35 50 15 3.66 4.50 7 3
X 739 75 4 35 50 15 3.75 4.50 7 3

Notes[edit | edit source]

The single-player stats shown on this page are baseline: Initiative I armor, no skill points assigned, no profile active.

The following augmentations cannot be applied to the Scorpion during development:

It is advised not to apply the Electrical Conduits augmentation to the Scorpion due to an automatic firing problem. (See here for details.)

The Scorpion is unable to equip a receiver mod.

The multiplayer stats shown are accurate as of Multiplayer Update - November 7, 2018.

All multiplayer specialized variant weapons are separate weapons compared to the Rare version.

Due to the different versions of the Scorpion in multiplayer, it is possible to equip multiple versions at the same time in the Loadout screen.

Challenges[edit | edit source]

The Scorpion is the focus of the following challenges: