Mass Effect: Andromeda Wiki
Advertisement
SR Quick Receiver VI
SR Quick Receiver VI
Rarity Uncommon
Type Mod
Icon Icon Uncommon Mod Receiver
Description
Allows shots to significantly penetrate solid objects, but reduces headshot/weak point damage.
Mod Tiers
← Previous Next →
SR Quick Receiver V SR Quick Receiver VII

The SR Quick Receiver VI is a sniper rifle mod.

Effects[ | ]

Singleplayer[ | ]

+72% Sniper Rifle Penetration Damage
+1.83 Sniper Rifle Ammo Penetration Distance (m)
-9% Sniper Rifle Headshot/Weak Point Damage

Multiplayer[ | ]

+72% Sniper Rifle Penetration Damage
+1.83 Sniper Rifle Ammo Penetration Distance (m)
-9% Sniper Rifle Headshot/Weak Point Damage

Acquisition[ | ]

Singleplayer[ | ]

The SR Quick Receiver VI is automatically available as soon as Ryder reaches Level 41. This mod can be found during gameplay from Levels 41 - 50 at certain merchants, inside various containers, or on bodies of defeated enemies.

Multiplayer[ | ]

The SR Quick Receiver VI can only be randomly found in Technical Mods Packs or by purchasing a Random Weapon Mod (Uncommon) from the Store.

Acquisition of the SR Quick Receiver VI requires having the SR Quick Receiver V.

Restrictions[ | ]

This mod cannot be equipped on the following sniper rifles:

Notes[ | ]

The multiplayer stats shown are accurate as of Multiplayer Update - November 7, 2018.


Advertisement