SR Quick Receiver II

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SR Quick Receiver II
SR Quick Receiver II
Rarity Uncommon
Type Mod
Icon Icon Uncommon Mod Receiver.png
Description
Allows shots to significantly penetrate solid objects, but reduces headshot/weak point damage.
Mod Tiers
← Previous Next →
SR Quick Receiver I SR Quick Receiver III

The SR Quick Receiver II is a sniper rifle mod.

Effects[edit | edit source]

Singleplayer[edit | edit source]

+54% Sniper Rifle Penetration Damage
+1.17 Sniper Rifle Ammo Penetration Distance (m)
-6% Sniper Rifle Headshot/Weak Point Damage

Multiplayer[edit | edit source]

+54% Sniper Rifle Penetration Damage
+1.17 Sniper Rifle Ammo Penetration Distance (m)
-6% Sniper Rifle Headshot/Weak Point Damage

Acquisition[edit | edit source]

Singleplayer[edit | edit source]

The SR Quick Receiver II is automatically available as soon as Ryder reaches Level 6. This mod can be found during gameplay from Levels 6 - 10 at certain merchants, inside various containers, or on bodies of defeated enemies.

Multiplayer[edit | edit source]

The SR Quick Receiver II can only be randomly found in Technical Mods Packs or by purchasing a Random Weapon Mod (Uncommon) from the Store.

Acquisition of the SR Quick Receiver II requires having the SR Quick Receiver I.

Restrictions[edit | edit source]

This mod cannot be equipped on the following sniper rifles:

Notes[edit | edit source]

The multiplayer stats shown are accurate as of Multiplayer Update - November 7, 2018.