SR Experimental Materials X

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SR Experimental Materials X
SR Experimental Materials X
Rarity Common
Type Mod
Icon Icon Common Mod Materials.png
Description
Substantially reduces weapon weight, but at the cost of increased recoil.
Mod Tiers
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SR Experimental Materials IX

The SR Experimental Materials X is a sniper rifle mod.

Effects[edit | edit source]

Singleplayer[edit | edit source]

-20% Sniper Rifle Weight
-38% Sniper Rifle Stability

Multiplayer[edit | edit source]

-25% Sniper Rifle Weight
-15% Sniper Rifle Stability

Acquisition[edit | edit source]

Singleplayer[edit | edit source]

The SR Experimental Materials X is automatically available as soon as Ryder reaches Level 81. This mod can be found during gameplay from Level 81 and onwards at certain merchants, inside various containers, or on bodies of defeated enemies.

Multiplayer[edit | edit source]

The SR Experimental Materials X can only be randomly found in Technical Mods Packs or by purchasing a Random Weapon Mod (Common) from the Store.

Acquisition of the SR Experimental Materials X requires having the SR Experimental Materials IX.

Restrictions[edit | edit source]

This mod can be equipped on any sniper rifle.

Notes[edit | edit source]

Accuracy is a different weapon property than stability. The accuracy of a weapon will change the size of the aiming reticle. Stability reduces the kickback and rise of the weapon during firing.

The multiplayer stats shown are accurate as of Multiplayer Update - November 7, 2018.