SR Experimental Materials IV | |
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Rarity | Common |
Type | Mod |
Icon | |
Description | |
Substantially reduces weapon weight, but at the cost of increased recoil. | |
Mod Tiers | |
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SR Experimental Materials III | SR Experimental Materials V |
The SR Experimental Materials IV is a sniper rifle mod.
Effects[ | ]
Singleplayer[ | ]
-12% Sniper Rifle Weight
-21% Sniper Rifle Stability
Multiplayer[ | ]
-16% Sniper Rifle Weight
-8% Sniper Rifle Stability
Acquisition[ | ]
Singleplayer[ | ]
The SR Experimental Materials IV is automatically available as soon as Ryder reaches Level 21. This mod can be found during gameplay from Levels 21 - 30 at certain merchants, inside various containers, or on bodies of defeated enemies.
Multiplayer[ | ]
The SR Experimental Materials IV can only be randomly found in Technical Mods Packs or by purchasing a Random Weapon Mod (Common) from the Store.
Acquisition of the SR Experimental Materials IV requires having the SR Experimental Materials III.
Restrictions[ | ]
This mod can be equipped on any sniper rifle.
Notes[ | ]
Accuracy is a different weapon property than stability. The accuracy of a weapon will change the size of the aiming reticle. Stability reduces the kickback and rise of the weapon during firing.
The multiplayer stats shown are accurate as of Multiplayer Update - November 7, 2018.
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