Resources are used in crafting. There are three basic categories of items:
- Minerals, metals and elements removed with an omnitool from any planet you can visit. The Nomad can also deploy mining drones to remotely gather minerals, as in Mass Effect 2. The most abundant planets are listed.
- Tech materials, necessary to craft items that belong to a particular faction (Milky Way, Remnant, Kett, or Angara/Roekaar).
- Bio materials, harvested from wildlife you hunt down.
Notes[edit | edit source]
With the exception of the Soned Assault Rifle, all weapons require 2 Common resources, 1 Uncommon resource, and 1 Rare or Ultra Rare resource. The Soned uses 2 Common resources and 2 Rare resources. With the exception of the Heleus Defender, all armor requires 2 Common resources, 1 Uncommon resource, and 1 Rare or Ultra Rare resource. The Heleus Defender uses 4 Common resources and 1 Ultra Rare resource. All Nomad upgrades require 1 Common resource, 1 Uncommon resource, and 1 Rare or Ultra Rare resource.
Resources can be recovered from equipment through deconstruction. Weapons and armor chest pieces return one-fifth of the materials; armor extremities return one-half of the resources.