Remnant VI (multiplayer)

From Mass Effect: Andromeda Wiki
Jump to: navigation, search
Remnant VI (multiplayer)
Remnant VI (multiplayer)
Type Tech Power
Base stats VI Health: 800
Beam Damage per Second: 100
Recharge Time (s): 18
Requirements Human Artificer, Salarian Architect
Description
Deploys a retrofitted Remnant Observer that repairs itself over time, cloaks when critically damaged, and counts as a tech construct.

TAP BUTTON: Directs the VI to attack a particular target.

HOLD BUTTON: Deactivates the VI.
Disambig.png This article is about the multiplayer version. For the single player version, see Remnant VI.

Remnant VI is a tech skill and upgradeable combo primer or combo detonator in multiplayer.

Ranks[edit | edit source]

 
 
 
 
 
 
 
 
 
 
 
 
 
Rank 4
Expedited Repairs
Assault Turret 5b - Omni-Link Icon.png
 
 
Rank 5
Focus Module
Remnant VI 5a - Focus Module Icon.png
 
 
Rank 6
Detonating Missiles
Incinerate 6a - Detonator Icon.png
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Rank 1
Remnant VI
Remnant VI 1 Icon.png
 
Rank 2
Durability
Assault Turret 2 - Durability Icon.png
 
Rank 3
Beam Damage
Assault Turret 3 - Damage Icon.png
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Rank 4
Recharge Speed
Assault Turret 4b - Recharge Speed Icon.png
 
 
Rank 5
Close Combat Module
Remnant VI 5b - Close Combat Module Icon.png
 
 
Rank 6
Electric Beam
Remnant VI 6b - Electric Beam Icon.png
 
 
 
Rank Icon Description Bonus
1 - Remnant VI Remnant VI 1 Icon.png Deploys a retrofitted Remnant Observer that repairs itself over time, cloaks when critically damaged, and counts as a tech construct.

TAP BUTTON: Directs the VI to attack a particular target.

HOLD BUTTON: Deactivates the VI.
VI Base Health: 800
Beam Damage per Second: 100
Recharge Time (s): 18
2 - Durability Assault Turret 2 - Durability Icon.png +50 VI Health
3 - Beam Damage Assault Turret 3 - Damage Icon.png +40% VI Beam Damage
4 - Expedited Repairs Assault Turret 5b - Omni-Link Icon.png +50% VI Health Regen
+80% VI Health Regen Delay Reduction
4 - Recharge Speed Assault Turret 4b - Recharge Speed Icon.png +40% Recharge Speed
5 - Focus Module Remnant VI 5a - Focus Module Icon.png +80% VI Beam Damage
5 - Close Combat Module Remnant VI 5b - Close Combat Module Icon.png The VI engages enemies at a closer range, demanding foes' attention. Also improves VI health. +200% VI Health
6 - Detonating Missiles Incinerate 6a - Detonator Icon.png
Detonator Icon.png
Adds explosive missiles to the VI's arsenal (in addition to its beam weapon). Missiles trigger combo detonations.
Missile Damage: 450
Missile Damage Radius (m): 2.5
Missile Frequency (s): 6
6 - Electric Beam Remnant VI 6b - Electric Beam Icon.png
Tech Primer Icon.png
The VI's beam attack has a chance to electrically prime enemies for combo detonations and stun them. Increases damage to shields and synthetic enemies.
Shield Damage Bonus: 75%
Synthetic Damage Bonus: 15%
Stun Duration (s): 1
+50% VI Beam Damage

Notes[edit | edit source]

Friendly constructs in multiplayer like an Assault Turret or a Remnant VI can be can be shield boosted for the challenge Shield Boost Use as many times as possible and will always give the standard +40 Support XP reward even if they aren't damaged.

Challenges[edit | edit source]

Remnant VI is the focus of the following challenges: