Pull (multiplayer)

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Pull (multiplayer)
Pull (multiplayer)
Type Biotic Power
Base stats Duration (s): 5
Recharge Time (s): 8
Requirements Human Female Adept, Human Male Adept, Krogan Gladiator
Description
TAP BUTTON: Lifts an unshielded, unarmored enemy helplessly in the air and primes the target for combo detonations.

HOLD BUTTON: Drags the target enemy or object along with the user.
Disambig.png This article is about the multiplayer version. For the singleplayer version, see Pull. For Peebee's version, see Pull (Peebee).

Pull is a biotic skill and combo primer in multiplayer.

Ranks[edit | edit source]

There are two different versions of Pull. This skill functions the same regardless of the version but only the Human Kineticist can use the Pull/Throw combination.

Version 1[edit | edit source]

This version applies to the Human Female Adept, Human Male Adept, and Krogan Gladiator.

 
 
 
 
 
 
 
 
 
 
 
 
 
Rank 4
Duration
Pull 3 - Duration Icon.png
 
 
Rank 5
Crushing Grip
Pull 5a - Crushing Grip Icon.png
 
 
Rank 6
Anti-Shields
Lance 5b - Anti-Shield Icon.png
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Rank 1
Pull
Pull 1 Icon.png
 
Rank 2
Recharge Speed
Annihilation 2 - Recharge Penalty Icon.png
 
Rank 3
Duration
Pull 3 - Duration Icon.png
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Rank 4
Radius
Annihilation 4a - Radius Icon.png
 
 
Rank 5
Expose
Pull 5b - Expose Icon.png
 
 
Rank 6
Biotic Drain
Annihilation 6a - Draining Field Icon.png
 
 
 
Rank Icon Description Bonus
1 - Pull Pull 1 Icon.png
Biotic Primer Icon.png
TAP BUTTON: Lifts an unshielded, unarmored enemy helplessly in the air and primes the target for combo detonations.

HOLD BUTTON: Drags the target enemy or object along with the user.
Duration (s): 5
Recharge Time (s): 8
2 - Recharge Speed Annihilation 2 - Recharge Penalty Icon.png +30% Recharge Speed
3 - Duration Pull 3 - Duration Icon.png +40% Duration
4 - Duration Pull 3 - Duration Icon.png +50% Duration
4 - Radius Annihilation 4a - Radius Icon.png Pull affects up to two enemies within a radius. Radius (m): 4
5 - Crushing Grip Pull 5a - Crushing Grip Icon.png Targets take damage while in the air. Damage per Second: 60
5 - Expose Pull 5b - Expose Icon.png Affected targets take more damage from all sources. Defense Debuff: 30%
6 - Anti-Shields Lance 5b - Anti-Shield Icon.png Drains enemy shields on initial hit (but targets whose shields endure still cannot be lifted or held). Shield Damage Bonus: 600
6 - Biotic Drain Annihilation 6a - Draining Field Icon.png Restores shields while Pull is maintained to hold an enemy. Shields Restored per Second: 10%
Pull (multiplayer)
Pull (multiplayer)
Type Biotic Power
Base stats Duration (s): 5
Recharge Time (s): 8
Requirements Human Kineticist
Description
TAP BUTTON: Lifts an unshielded, unarmored enemy helplessly in the air and primes the target for combo detonations.

HOLD BUTTON: Drags the target enemy or object along with the user.

Combine with the Throw power to hurl a held target.

Version 2[edit | edit source]

This version applies to the Human Kineticist.

 
 
 
 
 
 
 
 
 
 
 
 
 
Rank 4
Duration
Pull 3 - Duration Icon.png
 
 
Rank 5
Crushing Grip
Pull 5a - Crushing Grip Icon.png
 
 
Rank 6
Anti-Shields
Lance 5b - Anti-Shield Icon.png
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Rank 1
Pull
Pull 1 Icon.png
 
Rank 2
Recharge Speed
Annihilation 2 - Recharge Penalty Icon.png
 
Rank 3
Duration
Pull 3 - Duration Icon.png
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Rank 4
Radius
Annihilation 4a - Radius Icon.png
 
 
Rank 5
Expose
Pull 5b - Expose Icon.png
 
 
Rank 6
Biotic Drain
Annihilation 6a - Draining Field Icon.png
 
 
 
Rank Icon Description Bonus
1 - Pull Pull 1 Icon.png
Biotic Primer Icon.png
TAP BUTTON: Lifts an unshielded, unarmored enemy helplessly in the air and primes the target for combo detonations.

HOLD BUTTON: Drags the target enemy or object along with the user.

Combine with the Throw power to hurl a held target.
Duration (s): 5
Recharge Time (s): 8
2 - Recharge Speed Annihilation 2 - Recharge Penalty Icon.png +30% Recharge Speed
3 - Duration Pull 3 - Duration Icon.png +40% Duration
4 - Duration Pull 3 - Duration Icon.png +50% Duration
4 - Radius Annihilation 4a - Radius Icon.png Pull affects up to two enemies within a radius. Radius (m): 4
5 - Crushing Grip Pull 5a - Crushing Grip Icon.png Targets take damage while in the air. Damage per Second: 60
5 - Expose Pull 5b - Expose Icon.png Affected targets take more damage from all sources. Defense Debuff: 30%
6 - Anti-Shields Lance 5b - Anti-Shield Icon.png Drains enemy shields on initial hit (but targets whose shields endure still cannot be lifted or held). Shield Damage Bonus: 600
6 - Biotic Drain Annihilation 6a - Draining Field Icon.png Restores shields while Pull is maintained to hold an enemy. Shields Restored per Second: 10%

Challenges[edit | edit source]

Pull is the focus of the following challenges: