Pull

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Pull
Pull
Type Biotic Power
Base stats Duration (s): 5
Recharge Time (s): 10
Description
TAP BUTTON: Lifts an unshielded, unarmored enemy helplessly in the air and primes the target for combo detonations.

HOLD BUTTON: Drags the target enemy or object along with the user.

Combine with the Throw power to hurl a held target.
Disambig.png This article is about the singleplayer version. For Peebee's version, see Pull (Peebee). For the multiplayer version, see Pull (multiplayer).

Pull is a biotic skill and combo primer.

Ranks[edit | edit source]

 
 
 
 
 
 
 
 
 
 
 
 
 
Rank 4
Duration
Pull 3 - Duration Icon.png
 
 
Rank 5
Crushing Grip
Pull 5a - Crushing Grip Icon.png
 
 
Rank 6
Anti-Shields
Lance 5b - Anti-Shield Icon.png
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Rank 1
Pull
Pull 1 Icon.png
 
Rank 2
Recharge Speed
Annihilation 2 - Recharge Penalty Icon.png
 
Rank 3
Duration
Pull 3 - Duration Icon.png
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Rank 4
Radius
Annihilation 4a - Radius Icon.png
 
 
Rank 5
Expose
Pull 5b - Expose Icon.png
 
 
Rank 6
Biotic Drain
Annihilation 6a - Draining Field Icon.png
 
 
 
Rank Icon Description Bonus
1 - Pull Pull 1 Icon.png
Biotic Primer Icon.png
TAP BUTTON: Lifts an unshielded, unarmored enemy helplessly in the air and primes the target for combo detonations.

HOLD BUTTON: Drags the target enemy or object along with the user.

Combine with the Throw power to hurl a held target.
Duration (s): 5
Recharge Time (s): 10
2 - Recharge Speed Annihilation 2 - Recharge Penalty Icon.png +30% Recharge Speed
3 - Duration Pull 3 - Duration Icon.png +40% Duration
4 - Duration Pull 3 - Duration Icon.png +50% Duration
4 - Radius Annihilation 4a - Radius Icon.png Pull affects up to two enemies within a radius. Radius (m): 4
5 - Crushing Grip Pull 5a - Crushing Grip Icon.png Targets take damage while in the air. Damage per Second 35
5 - Expose Pull 5b - Expose Icon.png Affected targets take more damage from all sources. Defense Debuff: 30%
6 - Anti-Shields Lance 5b - Anti-Shield Icon.png Drains enemy shields on initial hit (but targets whose shields endure still cannot be lifted or held). Shield Damage Bonus: 600
6 - Biotic Drain Annihilation 6a - Draining Field Icon.png Restores shields while Pull is maintained to hold an enemy. Shields Restored per Second: 10%