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Prices: Unleveled Items

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Consumables, resources and augmentations, ND1 Nomad upgrades and paint jobs, and special items such as Remnant Decryption Keys and model ships have the same prices regardless of Ryder's level.

These tables show the prices at all regular merchants, excluding Annea and Thrasia. Grey Market Connections sale prices are 25% greater than base; Grey Market Connections II sale prices are 50% better. Grey Market purchase prices are 95% of base; Grey Market II purchase prices are 90% of base.

Consumables[edit | edit source]

Item Sale Price Purchase Price
Base Grey Market Grey Market II Base Grey Market Grey Market II
Cobra RPG 480 600 720 2400 2280 2160
Special Ammo 48 60 72 240 228 216
Support 32 40 48 160 152 144

Resources[edit | edit source]

Minerals[edit | edit source]

Rarity Sale Price Purchase Price
Base Grey Market Grey Market II Base Grey Market Grey Market II
Rare/Ultra Rare 48 60 72 244 231 219
Uncommon 19 24 29 97 92 87
Common 4 6 7 24 22 21

Tech Materials[edit | edit source]

Item Sale Price Purchase Price
Base Grey Market Grey Market II Base Grey Market Grey Market II
all 4 6 7 24 22 21

Bio Materials[edit | edit source]

Item Sale Price Purchase Price
Base Grey Market Grey Market II Base Grey Market Grey Market II
Remnant Core 97 122 146 n/a n/a n/a
Eiroch Fluid Sac 48 61 73 244 231 219
Shell Filaments 19 24 29 97 92 87
Renderable Plates/
Scale Fibers/
Soft Chitin
4 6 7 24 22 21

Augmentations[edit | edit source]

Rarity Sale Price Purchase Price
Base Grey Market Grey Market II Base Grey Market Grey Market II
Ultra Rare/
Double Mod Extension
480 600 720 2400 2280 2160
Rare/
Mod Slot Extension
240 300 360 1200 1140 1080
Common/
Uncommon
120 150 180 600 570 540

Salvage[edit | edit source]

Item Value Group Sale Price
Base Grey Market Grey Market II
Low 20 40 25 50 30 60
Moderate 50 100 62 125 75 150
High 100 200 125 250 150 300

Nomad Upgrades & Paint Jobs[edit | edit source]

Rarity Sale Price Purchase Price
Base Grey Market Grey Market II Base Grey Market Grey Market II
Rare n/a n/a n/a 2400 2280 2160
Uncommon n/a n/a n/a 1600 1520 1440
Common n/a n/a n/a 1200 1140 1080
Paint Job n/a n/a n/a 400 380 360

Special Items[edit | edit source]

Item Sale Price Purchase Price
Base Grey Market Grey Market II Base Grey Market Grey Market II
Angaran Antibiotics n/a n/a n/a 450 427 405
Ionic Water Filters n/a n/a n/a 350 332 315
Minor Mission Items n/a n/a n/a 10 9 9
Model Ships n/a n/a n/a 100 95 90
Quilloa Seeds n/a n/a n/a 250 237 225
Remnant Decryption Keys1 96 120 144 480 456 432
Solar Amplifiers n/a n/a n/a 550 522 495
Winning Ticket2 30 31 33 n/a n/a n/a

Notes[edit | edit source]

Remnant Decryption Keys are limited to nine keys and then an Inventory Full screen will appear. Use/sell extra keys or you will be unable to pick up keys beyond the limit.

The Scavenger Armor (chest) gets better prices when selling items by shifting Ryder up one tier on the sell price tables. HOWEVER, purchase prices are also shifted up one tier. It should be noted, all unleveled items are unable to go "up a level" in price so the Scavenger Armor doesn't affect any of these items.

1 The sale prices for the Andromeda Elite Helmet do not fit any of the leveled armor pieces. This helmet is actually tied to the unique sale price list for the unleveled Remnant Decryption Key.

2 The Winning Ticket selling prices are complicated. No other item uses these complicated selling rules.

  • The Winning Ticket sale prices are based upon the original purchase price of either a Red or Blue Ticket. Base purchase price is 10 credits. When sold, the base selling price of the Winning Ticket is the original 10 credits plus 20 credits for a total of 30 credits.
  • Taking into account Grey Market Connections, the purchase price of the Red or Blue Ticket is reduced to 9 credits. Taking the selling price bonus of 25% into account, only the 9 credits receive the selling bonus. 9 * 1.25 = 11 credits. 11 credits plus 20 credits gives the new total of 31 credits.
  • Taking into account Grey Market Connections II, the purchase price of the Red or Blue Ticket is reduced to 9 credits. Taking the selling price bonus of 50% into account, only the 9 credits receive the selling bonus. 9 * 1.50 = 13 credits. 13 credits plus 20 credits gives the new total of 33 credits.

See also[edit | edit source]