Join The Fan Lab, a private Fandom research community for users in the US and UK where you will be asked to share your opinions on all things gaming and entertainment! Click here to see if you qualify

Pistol Light Melee V

From Mass Effect: Andromeda Wiki
Jump to: navigation, search
Pistol Light Melee V
Pistol Light Melee V
Rarity Common
Type Mod
Icon Icon Common Mod Melee.png
Description
Substantially increases melee damage, but at the cost of increased recoil.
Mod Tiers
← Previous Next →
Pistol Light Melee IV Pistol Light Melee VI

The Pistol Light Melee V is a pistol mod.

Effects[edit | edit source]

Singleplayer[edit | edit source]

+21% Melee Damage
-24% Pistol Stability

Multiplayer[edit | edit source]

+28% Melee Damage
-9% Pistol Stability

Acquisition[edit | edit source]

Singleplayer[edit | edit source]

The Pistol Light Melee V is automatically available as soon as Ryder reaches Level 31. This mod can be found during gameplay from Levels 31 - 40 at certain merchants, inside various containers, or on bodies of defeated enemies.

Multiplayer[edit | edit source]

The Pistol Light Melee V can only be randomly found in Technical Mods Packs or by purchasing a Random Weapon Mod (Common) from the Store.

Acquisition of the Pistol Light Melee V requires having the Pistol Light Melee IV.

Restrictions[edit | edit source]

This mod can be equipped on any pistol.

Notes[edit | edit source]

Accuracy is a different weapon property than stability. The accuracy of a weapon will change the size of the aiming reticle. Stability reduces the kickback and rise of the weapon during firing.

The multiplayer stats shown are accurate as of Multiplayer Update - November 7, 2018.