|Base stats||Initial Damage (Uncharged): 150|
Initial Damage (Charged): 200
Chain Damage: 100
Shield Damage Bonus: 200%
Synthetic Damage Bonus: 30%
Recharge Time (s): 15
|Requirements||Technician Training - Starting Skill|
|TAP BUTTON: Unleashes an electrostatic discharge upon a target. High damage to shields and synthetic enemies. Detonates combo primers.|
HOLD BUTTON: Charges Overload, causing it to "chain" to two additional targets.
|This article is about the singleplayer version. For Liam's version, see Overload (Liam). For the multiplayer version, see Overload (multiplayer).|
Ranks[edit | edit source]
Notes[edit | edit source]
While the in-game descriptions and icons don't show a priming icon for Overload, Overload can prime an enemy for a combo that can be detonated BUT ONLY while the enemy is stunned.