From Mass Effect: Andromeda Wiki
Jump to: navigation, search

This article is a stub. You can help Mass Effect: Andromeda Wiki by expanding it.

Missions progress the game storyline and allow Ryder to explore the Heleus Cluster and some of its planets. Most missions reward Ryder with XP or AVP and planetary viability, or both. Some missions are purely character narrative, rewarding in their own right.

Acquisition[edit | edit source]

Missions are acquired in a number of ways.

  • Some are automatically added when the previous or prerequisite mission has been completed: A Better Beginning begins automatically when the last objective of Nexus Reunion has been completed.
  • Some are triggered by emails: Task: The Witnesses begins when Ryder reads Wisdom, an email from Moshae Sjefa.
  • Some are acquired through conversation: Speaking to Dr. Harihn in the Angaran Resistance Base begins Medical Caches.
  • Some are discovered: Task: Naming the Dead is acquired when Ryder finds one of the bodies associated with the mission.
  • Some have multiple methods of acquisition: If Ryder fails to respond to Captain Dunn's email, Contagion will be automatically added to the Journal the next time Ryder arrives at the Nexus.
  • Some may be prompted by an alert such as an email but require additional actions before acquisition: All of the missions in the Movie Night Line are acquired after talking to a crew or squad member, though all of these missions have associated emails alerting Ryder to the mission's availability.
  • Some are indicated by the Map symbol New Mission Map Icon.png. This map symbol shows up when there is the potential to acquire a new mission.

Mission Types[edit | edit source]

Priority ops

Priority ops are the backbone of the story. While they don't necessarily provide the greatest XP rewards, they do provide the largest AVP rewards, making the largest contribution toward the goal of the Andromeda Initiative. Completing most priority ops adds star systems to the Galaxy Map, adding opportunity for adventure.

Allies and relationships

Allies and relationships missions add to the richness of the story but aren't required to be completed. Romance and loyalty missions fall into this category. Many of these missions are smaller and mostly narrative, providing a glimpse into a squad or crew member's personal life. These smaller missions, for the most part, tend to have no XP or viability rewards.

Heleus assignments

Heleus assignments deal with the issues and concerns of the major planets/starships. All vault missions and outpost establishment missions are Heleus assignments. These missions vary in difficulty, range, and reward. All except Monkeys in Space5 provide XP, most provide some AVP and planetary viability.

Additional tasks

Additional tasks are optional missions that range from very short to very lengthy missions. The XP rewards range from +270 XP to +1330 XP. Some include viability rewards, some include monetary rewards. The small nature/rewards of these missions individually doesn't amount to much but this category has the largest number of missions at 62, which can add up quickly. It should be noted that some of these missions are prerequisites for Heleus assignments.


This category is for any missions that have been completed. Some missions, such as Task: Researching Remnant, autocomplete and can only be found in this category.


There are a number of missions that don't appear in the five categories of the Journal for various reasons.

  • There is a broken mission that can't be started.
  • There are a number of "ghost" missions that display on-screen but don't appear in the Journal. These are really alerts or warnings rather than missions.
  • Miscellaneous missions that don't appear in the Journal or on-screen.
  • Non-journal missions that show up on screen but not in the Journal such as A Job for Danny Messier.
  • Sub-missions that are part of another mission such as Take Down the Architect, a set of objectives common to all four Remnant Architect missions.

List of missions[edit | edit source]

Priority ops[edit | edit source]

These missions are critical to the Initiative's survival in Heleus. Italicized missions are secondary operations that need to be completed in order to advance the story that may or may not be priority ops.

Main storyline[edit | edit source]

1 This mission is a Priority Op if Ryder partially completes the Meet the Resistance mission arc.
2 This mission is a Priority Op if Ryder completes this mission before Helping Havarl's Scientists.
3 This mission only exists if Ryder completes Voeld before Havarl.
4 This mission is a Priority Op if it was started by On the Frontlines.

Other priority ops[edit | edit source]

Return to top

Allies and relationships[edit | edit source]

These are missions of personal importance to the Pathfinder and the Tempest's crew. Loyalty missions and romance missions are included in this category.

Squad[edit | edit source]

These missions are listed in order of acquisition.

Cora Harper[edit | edit source]
Jaal Ama Darav[edit | edit source]
Liam Kosta[edit | edit source]
Nakmor Drack[edit | edit source]
Peebee[edit | edit source]
Vetra Nyx[edit | edit source]

Crew[edit | edit source]

Other Allies and Relationships[edit | edit source]

Return to top

Heleus assignments[edit | edit source]

Many groups and individual across the Heleus Cluster have asked for the Pathfinder's help.

Nexus[edit | edit source]

Tempest[edit | edit source]

5 This mission is exclusive to Deluxe and Super Deluxe Editions.

Eos[edit | edit source]

Aya[edit | edit source]

Havarl[edit | edit source]

6 This mission is a Heleus Assignment if Ryder first completes the Meet the Resistance mission arc.

Voeld[edit | edit source]

7 This mission only exists if Ryder completes Havarl before Voeld.
8 This mission is a Heleus Assignment if Ryder completes this mission after Helping Havarl's Scientists.
9 This mission is a Heleus Assignment if it was started by Eyes on the Ground.

Kadara[edit | edit source]

Elaaden[edit | edit source]

H-047c[edit | edit source]

Return to top

Additional tasks[edit | edit source]

These goals may not be essential to the Initiative's survival, but every little bit helps. Some of these tasks have substantial XP rewards (e.g., Task: The Model of the Spheres). Some lead to Heleus assignments (Task: Naming the Dead). Some tasks also present opportunities for extra research data points (Task: Comparatively Alien). A few even involve credits (e.g., Task: Hitting Rocks for Science).

Return to top

Uncategorized[edit | edit source]

Broken[edit | edit source]

This mission is broken and cannot be acquired without a third-party mod.

Ghost[edit | edit source]

These missions appear on-screen and do not appear in the Journal. These are really alerts or warnings rather than missions and there are no rewards for them.

Miscellaneous[edit | edit source]

These missions are not named in the game and do not appear in the Journal, but they do earn XP.

Non-Journal[edit | edit source]

These missions don't appear in the Journal.

Sub-Mission[edit | edit source]

These are not independent missions, but subsets of Heleus missions.

Return to top

Notes[edit | edit source]

At some point, the new item symbol New Item Icon.png will get locked to the Journal. This is due to ghost missions that aren't displayed in the Journal and as such don't allow you to check the new item to make the symbol go away. Check the main Journal screen to see if a new mission has been added.

All missions and any mission progress are reset when a New Game + is started.