Maverick Skirmisher Arms X
|Maverick Deadeye Arms X|
|Bonus||+12% Weapon Headshot/Weak Point Bonus|
+15% Weapon Spare Ammo
|Blueprint Source||Milky Way|
|Development Materials||Omni-Gel Canister|
Description[edit | edit source]
This patchwork hardsuit mixes various materials and technology from the Heleus Cluster and its microframe computer runs a jumble of barely linked programs. Despite this—or because of it—the armor is highly effective in combat, with targeting and thermal distribution systems second to none. Heavily upgraded and customized, this particular suit rivals any Milky Way design.
Blueprint[edit | edit source]
The blueprint for Maverick Deadeye Arms X is automatically available as soon as Ryder reaches Level 81.
This item has 2 augmentation slots available during development.
Notes[edit | edit source]
In addition to the seventeen augmentations available for any armor component, these arms can be modified during development with one of three augmentations designed specifically for arms armor.
This tier is incorrectly named on the Development screen as Remnant Heritage Arms X, but the image shows the Maverick Deadeye arms.
Upgrade series[edit | edit source]
- Maverick Skirmisher
- Maverick Skirmisher Arms I
- Maverick Skirmisher Arms II
- Maverick Ambusher Arms III
- Maverick Ambusher Arms IV
- Maverick Deadeye Arms V
- Maverick Deadeye Arms VI
- Maverick Deadeye Arms VII
- Maverick Deadeye Arms VIII
- Maverick Deadeye Arms IX
- Maverick Deadeye Arms X