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Shotguns
Shotguns
Type Combat Passive
Base stats +2% Shotgun Damage
+2% Shotgun Force
Description
Specialized training for close-quarters combatants. Shotguns deal high damage at short range at the expense of poor accuracy at long distances.
Disambig This article is about the combat skill. For the weapon type, see Shotgun.

Shotguns is a passive combat skill.

Ranks[ | ]

 
 
 
 
 
 
 
 
 
 
 
 
 
Rank 4
Weight
APEX Training 3 - Weapons And Melee Icon
 
 
Rank 5
Reload
Assault Rifles 5a - Reload Icon
 
 
Rank 6
Damage & Force
Krogan Warrior 4a - Explosive Icon
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Rank 1
Shotguns
Asari Commando 3 - Precision Icon
 
Rank 2
Stability
Assault Rifles 3 - Stability Icon
 
Rank 3
Precision
Pistols 2 - Accuracy Icon
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Rank 4
Spare Ammo
Assault Rifles 4b - Spare Ammo Icon
 
 
Rank 5
Clip Size
Assault Rifles 5b - Clip Size Icon
 
 
Rank 6
Melee Synergy
Shotguns 6b - Melee Synergy Icon
 
 
 
Rank Icon Description Bonus
1 - Shotguns Asari Commando 3 - Precision Icon Increases shotgun damage and force with each skill point invested in the Combat Skill Group. +2% Shotgun Damage
+2% Shotgun Force
2 - Stability Assault Rifles 3 - Stability Icon Decreases shotgun recoil and climb with each skill point invested in the Combat Skill Group. +5% Shotgun Stability
3 - Precision Pistols 2 - Accuracy Icon Increases shotgun accuracy and reduces spread with each skill point invested in the Combat Skill Group. +2% Shotgun Accuracy
4 - Weight APEX Training 3 - Weapons And Melee Icon -25% Shotgun Weight
4 - Spare Ammo Assault Rifles 4b - Spare Ammo Icon +15% Shotgun Spare Ammo
5 - Reload Assault Rifles 5a - Reload Icon +15% Shotgun Reload Speed
5 - Clip Size Assault Rifles 5b - Clip Size Icon +25% Shotgun Clip Size
6 - Damage & Force Krogan Warrior 4a - Explosive Icon +20% Shotgun Damage
+30% Shotgun Force
6 - Melee Synergy Shotguns 6b - Melee Synergy Icon Melee hits boost shotgun damage for 3 sec. Shotgun hits boost melee damage for 3 sec. Shotgun Damage Boost: 25%
Melee Damage Boost: 40%

Notes[ | ]

Rank 4A is incorrect and is not a 25% decrease but a 20% decrease. For a detailed investigation of weapon weight mechanics, see Weapon Weight Strategy.

Ranks 1, 2, & 3 do not increase by +2%/+5% for each point invested.

The base values listed in the table above are the starting values with no points spent on any combat skill. This is a cumulative value that increases with each point spent on a combat skill. It takes 252 points to fully fill the combat skill tree. Any points spent in combat skills - active (Active Generic Skill Icon) or passive (Passive Generic Skill Icon) - will increase the value.

The maximum values available for spending all 252 points are listed below:

  • Rank 1 +40% Shotgun Damage, +40% Shotgun Force
  • Rank 2 +40% Shotgun Stability
  • Rank 3 +40% Shotgun Accuracy

The maximum values listed are with no points spent on any other tech skills or biotic skills. A full set of Rank I Initiative Armor with no augmentations or fusion mods was worn to ensure that there is no influence by the armor.


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