|Shots stun enemies and deal large bonus damage to shields. Lasts for the next three clips of the currently equipped gun.|
|This article is about the ammo consumable in singleplayer. For the ammo boosters in multiplayer, see Booster.|
Disruptor Ammo is an ammo consumable.
Acquisition[edit | edit source]
Notes[edit | edit source]
Using an ammunition pack immediately reloads the weapon so that a full clip is ready to use.
An ammunition pack is in place for three full clips of a weapon. If the weapon runs out of ammunition before three clips have been used, the next time it is refilled it will still have the remaining clips with the ammunition pack properties.
Ammunition packs stay in place until used up. This includes fast travelling to other places on a planet or even leaving the planet for another location.
Infinite heat sink weapons still have the three clip limited use for ammunition packs. It is not possible to game the system by not fully using the 100% available. Each infinite heat sink weapon has an equivalent number of shots that once used up will return the weapon back to normal functioning.
Ammunition packs do not stack. If a different ammunition pack is used before the current ammunition pack is used up, the new ammunition pack will replace the existing one. All remaining ammunition from the the first pack will be lost.
Disruptor Ammo has a 15 second cooldown timer when used.