Cyclone II
Cyclone II | |
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Blueprint Rarity | Uncommon |
Item Rarity | Uncommon |
Type | Assault rifle |
Firing Mode | Automatic |
Damage ![]() |
30 |
Rate of fire ![]() |
675 |
Max clip size ![]() |
50 |
Max ammo ![]() |
257 |
Accuracy ![]() |
45 |
Weight ![]() |
33 |
Blueprint Source | Milky Way |
Research Data | 110 |
Icon | ![]() |
Development Materials | Omni-Gel Canister Beryllium Fluorite Vanadium |
Augmentation Slots | 2 |
The Cyclone II is an assault rifle.
Description[edit | edit source]
The Cyclone's rapid rate of fire requires a short warm up before use. The rifle's mediocre accuracy is balanced by a massive capacity. As its manufacturer states, "With so many rounds to spare, what does it matter if a few don't land?" The Cyclone was removed from production years prior to the Andromeda Initiative's departure due to intense maintenance requirements, but some soldiers still swear by it.
Blueprint[edit | edit source]
The blueprint for Cyclone II requires the following to unlock:
The following resources are needed to develop this item:
Omni-Gel Canister x20
Beryllium x90
Fluorite x40
Vanadium x10
This item has 2 augmentation slots available during development.
Upgrade series[edit | edit source]
- Cyclone
- Cyclone I
- Cyclone II
- Cyclone III
- Cyclone IV
- Cyclone V
- Cyclone VI
- Cyclone VII
- Cyclone VIII
- Cyclone IX
- Cyclone X
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