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Crafting in Mass Effect: Andromeda consists of two components: Research and Development.

Research[edit | edit source]

The Research screen.

On the Research screen, players can spend the Research Data (RD) they've acquired through scanning to unlock new blueprints for weapons and armor, or augmentations that can make creations unique and powerful. To access the Research menu, interact with any Research Center, such as the one on the Tempest, and select "Research."

Research Data (RD)[edit | edit source]

When scanning new lifeforms and tech, players can earn Research Data (RD). Data can be spent at a Research Center to unlock blueprints and augmentations for crafting. How much RD acquired is displayed in the Research menu or at the bottom of the scanner window when it is active. To spend RD on research, select the item to research in the left-hand panel and press [Space].

There are three different types of RD:

  • Milky Way - Data related to the colonists and their equipment.
  • Heleus - Data related to the various races discovered in Andromeda.
  • Remnant - Data related to mysterious abandoned technology.

Unlocking blueprints and augmentations[edit | edit source]

When a new blueprint is researched it will appear on the Development screen. It can then be crafted, provided the necessary resources are available.

When a new augmentation is researched, one is received immediately. The augmentation can then be used during crafting on the Development screen. Additionally, Ryder will then know what to look for in the wild and can find that researched augmentation while exploring.

Blueprints are listed under the research tab in the Inventory screen.

Development[edit | edit source]

The Development screen.

Players can craft new weapons, armor, and Nomad upgrades using blueprints and materials on the Development screen. To access the Development screen, interact with any Research Center, such as the one on the Tempest, and select "Develop."

Navigating the menu[edit | edit source]

The Development screen is divided into four tabs which can be navigated with [Q]/[E].

  • Ready to Develop - All the blueprints the player currently has the necessary resources to build.
  • Weapons - Melee weapons and firearms.
  • Armor- Helmets and body armor.
  • Nomad - Permanent upgrades for the Nomad.
  • Special Items - Unique items required for certain missions.

Crafting items[edit | edit source]

Navigate to an item to build and, if the required materials are available, press [Enter] to create it. If all the materials aren't available, press [X] to get information on how to obtain them. When an item is created, there is an opportunity to give it a custom name.

Using augmentations[edit | edit source]

Most blueprints at Rank 2 or higher have augmentation slots for special devices that can be incorporated into a gun or armor piece during the crafting process. These augmentations boost stats or profoundly change an item's behavior. To use an augmentation, press [Space] to select an augmentation slot and choose which one to use. Once the augmentations are set, press [Enter] to craft the item. The number of augmentations allowed can be increased by one with the Innovation cryo pod perk.

Deconstruction[edit | edit source]

Crafted weapons and armor can be deconstructed. Any augmentations used in crafting the item are recovered, as well a portion of the materials used (one-fifth for weapons and armor chest pieces, one-half for armor extremities). (Remnant cores are not returned.)

Achievements and trophies[edit | edit source]

The following achievements and trophies can be earned for crafting:

External links[edit | edit source]

Promotional Content