Construct

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Construct - Assault Turret

Constructs are mechanical allies deployed to help with combat. They can be used in both single player and multiplayer gameplay.

Overview[edit | edit source]

Constructs aren't explained during gameplay with the only information on the skills/profile pages briefly explaining what each one will "do".

Constructs can be combat-focused and attack enemies, defense-based and help allies, or be a mixture of both combat-focused and defense-focused at the same time.

Some constructs can be upgraded to prime and/or detonate power combos.

Each of the constructs is clearly named a "tech construct" in the descriptions except for the Combat Drone and the Defense Drone.

Types[edit | edit source]

Assault Turret[edit | edit source]

Assault Turret construct

The Assault Turret is a combat-focused construct.

Deploys an automated assault turret that counts as a tech construct.

TAP BUTTON: Directs the turret to attack a particular target.

HOLD BUTTON: Detonates the turret, damaging nearby enemies.

Assault Turret (multiplayer)[edit | edit source]

Assault Turret construct

The Assault Turret (multiplayer) construct is similar to the single player version with a few small differences in the skill tree.

Deploys an automated assault turret that counts as a tech construct.

TAP BUTTON: Directs the turret to attack a particular target.

HOLD BUTTON: Detonates the turret, damaging nearby enemies.

Combat Drone[edit | edit source]

Combat Drone construct

The Engineer profile while active has the ability to deploy a Combat Drone. This construct is both combat-focused and defense-focused at the same time.

COMBAT DRONE: A small drone improves recharge rate for tech powers and self-destructs with an EMP pulse if enemies get close. The improved recharge rate is lost after destruction.

Defense Drone[edit | edit source]

Defense Drone construct

The Defense Drone construct is only found in multiplayer. This is a defense-focused construct compared to other combat-focused constructs. This construct does have the ability to defend itself and attack if required.

Deploy a holographic omni-drone to boost your shields and electrocute nearby enemies.

Remnant VI[edit | edit source]

Remnant VI construct

The Remnant VI construct is a combat-focused construct.

Deploys a retrofitted Remnant Observer that repairs itself over time, cloaks when critically damaged and counts as a tech construct.

TAP BUTTON: Directs the VI to attack a particular target.

HOLD BUTTON: Deactivates the VI.

Remnant VI (multiplayer)[edit | edit source]

Remnant VI construct

The Remnant VI (multiplayer) construct is similar to the single player version with a few small differences in the skill tree.

Deploys a retrofitted Remnant Observer that repairs itself over time, cloaks when critically damaged, and counts as a tech construct.

TAP BUTTON: Directs the VI to attack a particular target.

HOLD BUTTON: Deactivates the VI.

Character Usage[edit | edit source]

Characters that can use constructs:

Skills That Boost Constructs[edit | edit source]

Certain skills specifically upgrade constructs with skill point purchases.

Profiles That Boost Constructs[edit | edit source]

Certain profiles specifically upgrade constructs when actively in use.

Items That Boost Constructs[edit | edit source]

Certain items can upgrade constructs while they are equippped.

Notes[edit | edit source]

Achievements and trophies[edit | edit source]

The following achievements and trophies can be earned for construct kills: