Concussive Shot (Vetra)

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Concussive Shot
Concussive Shot
Type Combat Power
Base stats Damage: 129
Force: 250
Recharge Time (s): 20
Description
Vetra fires a seeking, high-impact round from her gun.
Disambig.png This article is about Vetra's version. For the singleplayer version, see Concussive Shot. For the multiplayer version, see Concussive Shot (multiplayer).

Concussive Shot is a combat skill and upgradeable combo detonator usable by Vetra Nyx.

Ranks[edit | edit source]

 
 
 
 
 
 
 
 
 
 
 
 
 
Rank 4
Damage & Force
Concussive Shot 5b - Damage & Force Icon.png
 
 
Rank 5
Target-Marking
Concussive Shot 5a - Target-Marking Icon.png
 
 
Rank 6
Anti-Armor
Concussive Shot 6a - Anti-Armor Icon.png
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Rank 1
Concussive Shot
Concussive Shot 1 Icon.png
 
Rank 2
Recharge Speed
Concussive Shot 4a - Recharge Speed Icon.png
 
Rank 3
Damage & Force
Concussive Shot 5b - Damage & Force Icon.png
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Rank 4
Radius
Concussive Shot 5a - Radius Icon.png
 
 
Rank 5
Bleeding Damage
Concussive Shot 5b - Bleeding Damage Icon.png
 
 
Rank 6
Anti-Shield
Concussive Shot 6b - Anti-Shield Icon.png
 
 
 
Rank Icon Description Bonus
1 - Concussive Shot Concussive Shot 1 Icon.png Vetra fires a seeking, high-impact round from her gun. Damage: 129
Force: 250
Recharge Time (s): 20
2 - Recharge Speed Concussive Shot 4a - Recharge Speed Icon.png +30% Recharge Speed
3 - Damage & Force Concussive Shot 5b - Damage & Force Icon.png +20% Direct Damage
+20% Direct Force
4 - Damage & Force Concussive Shot 5b - Damage & Force Icon.png +30% Direct Damage
+30% Direct Force
4 - Radius Concussive Shot 5a - Radius Icon.png
Detonator Icon V2.png
Concussive Shot now affects other enemies near her primary target and functions as a Combo Detonator.
Radius (m): 2
+50% Combat Detonator Damage Bonus
5 - Target-Marking Concussive Shot 5a - Target-Marking Icon.png Affected enemies take extra damage from all sources for a short time. Max Damage Increase: 20%
Duration: 5
5 - Bleeding Damage Concussive Shot 5b - Bleeding Damage Icon.png Affected enemies take additional damage over a short time. Damage Over Time: 15
Duration: 8
6 - Anti-Armor Concussive Shot 6a - Anti-Armor Icon.png Requirements: Unavailable until you complete a personal mission for Vetra. +40% Damage vs. Armor
6 - Anti-Shield Concussive Shot 6b - Anti-Shield Icon.png Requirements: Unavailable until you complete a personal mission for Vetra. +40% Damage vs. Shields