Concussive Shot

From Mass Effect: Andromeda Wiki
Jump to: navigation, search
Concussive Shot
Type Combat Power
Base stats Damage: 350
Force: 250
Recharge Time (s): 12
Requirements Security Training - Starting Skill
Description
Fires a target-seeking high-impact round that knocks down unarmored, unshielded, normal-sized enemies and detonates combo primers.
Disambig.png This article is about the singleplayer version. For Vetra's version, see Concussive Shot (Vetra). For the multiplayer version, see Concussive Shot (multiplayer).

Concussive Shot is a combat skill and combo detonator.

Ranks[edit | edit source]

 
 
 
 
 
 
 
 
 
 
 
 
 
Rank 4
Recharge Speed
 
 
Rank 5
Radius
 
 
Rank 6
Anti-Armor
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Rank 1
Concussive Shot
 
Rank 2
Force
 
Rank 3
Damage
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Rank 4
Repeat Concussion
 
 
Rank 5
Damage & Force
 
 
Rank 6
Anti-Shield
 
 
 
Rank Cost Description Bonus
1 - Concussive Shot 1 Fires a target-seeking high-impact round that knocks down unarmored, unshielded, normal-sized enemies and detonates combo primers. Damage: 350
Force: 250
Recharge Time (s): 12
2 - Force 2 +25% Direct Force
3 - Damage 3 +15% Direct Damage
4 - Recharge Speed 4 +30% Recharge Speed
4 - Repeat Concussion 4 Concussive Shot has no recharge time but requires one power cell from a limited power cell supply to activate. The shot also inflicts bonus damage on knocked down or floating enemies. Power Cell Capacity: 5
Damage vs. Knocked Down Enemies: 100%
5 - Radius 5 The shot damages enemies within a radius. Radius (m): 2.5
5 - Damage & Force 5 +25% Direct Damage
+25% Direct Force
6 - Anti-Armor 6 +125% Damage vs. Armor
6 - Anti-Shield 6 +100% Damage vs. Shields

Achievements and trophies[edit | edit source]

The following achievements and trophies can be earned which are related to Concussive Shot:


Promotional Content