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Charger
Charger
Blueprint Rarity Common
Item Rarity Common
Type Pistol
Firing Mode Automatic
Blueprint Source Milky Way
Research Data 100 + 10 per tier
Icon Pistol Common
Development Materials Omni-Gel Canister
Beryllium
Cadmium
Vanadium
Augmentation Slots 2

The Charger is a pistol.

Description[ | ]

This sturdy submachine gun is standard-issue inside the Andromeda Initiative's security forces. The Initiative commissioned the automatic Charger from Elanus Risk Control Services. The company heavily customized one of their existing weapons to meet Initiative needs.

Charger angle

Upgrades[ | ]

Name Damage Icon Damage Rate of Fire Icon Rate of Fire Max Clip Size Icon Max Clip Size Max Ammo Icon Max Ammo Accuracy Icon Accuracy Weight Icon Weight
Charger I 19 650 50 400 45 15
Charger II 20 650 50 411 48 14
Charger III 22 650 50 422 50 13
Charger IV 23 650 50 433 52 13
Charger V 25 650 50 444 53 12
Charger VI 26 650 50 456 54 11
Charger VII 28 650 50 467 55 10
Charger VIII 29 650 50 478 55 9
Charger IX 31 650 50 489 56 8
Charger X 32 650 50 500 56 8

Multiplayer Upgrades[ | ]

Charger Multiplayer[ | ]

Charger MP
Rank Damage Icon Damage Rate of Fire Icon Rate of Fire Max Clip Size Icon Max Clip Size Max Ammo Icon Max Ammo Accuracy Icon Accuracy Weight Icon Weight
I 36 650 50 400 50 15
II 37 650 50 411 53 14
III 39 650 50 422 55 13
IV 40 650 50 433 57 13
V 41 650 50 444 58 12
VI 43 650 50 456 59 11
VII 44 650 50 467 60 10
VIII 45 650 50 478 60 9
IX 47 650 50 489 61 8
X 48 650 50 500 63 8

Charger S[ | ]

Charger S MP
Rank Damage Icon Damage Rate of Fire Icon Rate of Fire Max Clip Size Icon Max Clip Size Max Ammo Icon Max Ammo Accuracy Icon Accuracy Weight Icon Weight
I 64 650 50 400 50 15
II 65 660 50 411 53 14
III 67 660 50 422 55 13
IV 68 670 50 433 57 13
V 69 670 50 444 58 12
VI 70 680 50 456 59 11
VII 72 680 50 467 60 10
VIII 73 690 50 478 60 9
IX 74 690 50 489 61 8
X 77 700 50 500 63 8

Charger Bulwark[ | ]

Charger Bulwark
Rank Damage Icon Damage Rate of Fire Icon Rate of Fire Max Clip Size Icon Max Clip Size Max Ammo Icon Max Ammo Accuracy Icon Accuracy Weight Icon Weight Damage
Resistance

Near
One Ally
Damage
Resistance
Near
Two Allies
Damage
Resistance
Near
Three Allies
I 77 700 50 500 63 8 15 22 30
II 77 700 50 500 63 8 16 24 32
III 77 700 50 500 63 8 17 25 34
IV 77 700 50 500 63 8 18 27 36
V 77 700 50 500 63 8 19 29 38
VI 77 700 50 500 63 8 20 30 41
VII 77 700 50 500 63 8 21 32 43
VIII 77 700 50 500 63 8 22 34 45
IX 77 700 50 500 63 8 23 35 47
X 77 700 50 500 63 8 25 37 50

Charger Concussive[ | ]

Charger Concussive
Rank Damage Icon Damage Rate of Fire Icon Rate of Fire Max Clip Size Icon Max Clip Size Max Ammo Icon Max Ammo Accuracy Icon Accuracy Weight Icon Weight Area Damage Radius (m)
I 77 700 50 500 63 8 800 7.50
II 77 700 50 500 63 8 877 7.50
III 77 700 50 500 63 8 955 7.50
IV 77 700 50 500 63 8 1033 7.50
V 77 700 50 500 63 8 1111 7.50
VI 77 700 50 500 63 8 1188 7.50
VII 77 700 50 500 63 8 1266 7.50
VIII 77 700 50 500 63 8 1344 7.50
IX 77 700 50 500 63 8 1422 7.50
X 77 700 50 500 63 8 1500 7.50

Charger Siphon[ | ]

Charger Siphon
Rank Damage Icon Damage Rate of Fire Icon Rate of Fire Max Clip Size Icon Max Clip Size Max Ammo Icon Max Ammo Accuracy Icon Accuracy Weight Icon Weight % Damage
Returned
As Health
% Heal
Bonus
Per Kill
Kill Streak
Duration
(seconds)
Maximum
Kill
Bonuses
I 77 700 50 500 63 8 3.00 4.50 7 3
II 77 700 50 500 63 8 3.08 4.50 7 3
III 77 700 50 500 63 8 3.16 4.50 7 3
IV 77 700 50 500 63 8 3.25 4.50 7 3
V 77 700 50 500 63 8 3.33 4.50 7 3
VI 77 700 50 500 63 8 3.41 4.50 7 3
VII 77 700 50 500 63 8 3.50 4.50 7 3
VIII 77 700 50 500 63 8 3.58 4.50 7 3
IX 77 700 50 500 63 8 3.66 4.50 7 3
X 77 700 50 500 63 8 3.75 4.50 7 3

Notes[ | ]

The singleplayer stats shown on this page are baseline: Initiative I armor, no skill points assigned, no profile active.

The following augmentations cannot be applied to the Charger during development:

The Charger X when deconstructed returns incorrect types and quantities of resources of 4 Remnant Polymer, 20 Magnesium, 10 Nickel, and 2 Vanadium.

The Charger is one of three weapons that can be found during the mission Planetside during the objective Optional: Collect ammo and additional weapons. The weapon that will appear is based upon the training selected during character customization. Selecting Security or Biotic training will cause the Charger to appear in the weapon pile.

The multiplayer stats shown are accurate as of Multiplayer Update - November 7, 2018.

All multiplayer S variant weapons are Rare and separate weapons compared to the Common version.

All multiplayer specialized variant weapons are separate weapons compared to the Common version.

Due to the different versions of the Charger in multiplayer, it is possible to equip multiple versions at the same time in the Loadout screen.

Challenges[ | ]

The Charger is the focus of the following challenges:


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