|Base stats||+2% Max Shields|
|Requirements||Biotic Training - Unlocked Skill or 9 skill points invested in Biotics|
|Specialized training reinforces ordinary shields with biotically empowered mass effect fields.|
|This article is about the single player version. For the multiplayer version, see Barrier (multiplayer).|
Barrier is a passive biotic skill.
Ranks[edit | edit source]
Notes[edit | edit source]
Ranks 1, 2, & 3 do not increase by +2% for each point invested.
The base values listed in the table above are the starting values with no points spent on any biotic skill. This is a cumulative value that increases with each point spent on a biotic skill. It takes 252 points to fully fill the biotic skill tree. Any points spent in biotic skills - active () or passive () - will increase the value.
The maximum values available for spending all 252 points are listed below:
- Rank 1 +40% Max Shields
- Rank 2 +40% Health & Shield Regeneration Delay Reduction
- Rank 3 +40% Shield Regeneration
The maximum values listed are with no points spent on any other combat skills or tech skills. A full set of Rank I Initiative Armor with no augmentations or fusion mods was worn to ensure that there is no influence by the armor.