Assault Turret | |
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Type | Tech Power |
Base stats | Turret Base Health: 400 Damage Per Shot: 23 Recharge Time: 24 Area Damage When Destroyed: 340 |
Requirements | 9 skill points invested in Tech |
Description | |
Deploys an automated assault turret that counts as a tech construct. TAP BUTTON: Directs the turret to attack a particular target. HOLD BUTTON: Detonates the turret, damaging nearby enemies. |
This article is about the singleplayer version. For the multiplayer version, see Assault Turret (multiplayer). |
Assault Turret is a tech skill and upgradeable combo primer.
Ranks[ | ]
Rank 4 Durability | Rank 5 Damage | Rank 6 Cryo Ammo | |||||||||||||||||||||||||||||||||||||||||||
Rank 1 Assault Turret | Rank 2 Durability | Rank 3 Damage | |||||||||||||||||||||||||||||||||||||||||||
Rank 4 Recharge Speed | Rank 5 Omni-Link | Rank 6 Flamethrower | |||||||||||||||||||||||||||||||||||||||||||
Rank | Icon | Description | Bonus |
---|---|---|---|
1 - Assault Turret | Deploys an automated assault turret that counts as a tech construct. TAP BUTTON: Directs the turret to attack a particular target. HOLD BUTTON: Detonates the turret, damaging nearby enemies. |
Turret Base Health: 400 Damage Per Shot: 23 Recharge Time: 24 Area Damage When Destroyed: 340 | |
2 - Durability | +50% Turret Health | ||
3 - Damage | +20% Turret Gun Damage | ||
4 - Durability | +75% Turret Health | ||
4 - Recharge Speed | +200% Recharge Speed | ||
5 - Damage | +35% Turret Gun Damage | ||
5 - Omni-Link | While its creator is in close proximity, the turret repairs itself (via omni-tool link) and improves tech power refresh rates. | Omni-Link Range (m): 10 Omni-Link Tech Recharge Speed: 35% Omni-Link Turret Heal per Second: 3% | |
6 - Cryo Ammo | Turret shots chill enemies, slowing them and weakening armor. Sustained fire can freeze targets solid, priming them for combo detonations. | Armor Defense Debuff: 100% +60% Turret Gun Damage | |
6 - Flamethrower | At close range, the turret employs a short-range flamethrower to burn enemies, causing bonus damage to armor and priming enemies for combo detonations. | Flamethrower Damage per Second: 45 Burn Damage per Second: 22 Flamethrower Range (m): 15 Flamethrower Damage Bonus vs. Armor: 60% |
Notes[ | ]
While it seems counter intuitive, it is possible using the Kett Carfalon to melee strike a friendly construct like an Assault Turret or Remnant VI and this will restore health the same as striking an enemy. No damage appears to take place to the construct from repeatedly performing this action.
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