From Mass Effect: Andromeda Wiki
Jump to: navigation, search

Armor in Mass Effect: Andromeda works a little different than in other titles in the series. Comprised of four distinct slots (Chest, Helmet, Arms, and Legs), each armor set provides a distinct set of bonuses tailored for a specific play style, but doesn't provide intrinsic protection (unless the armor provides said bonus, of course).

Armor sets[edit | edit source]

Armor is available as sets, allowing you to mix and match different components. The sole exception is the Heleus armor, which only has two slots (helmet and body).
Set Bonuses
Health Shields Damage Resistance Weapon Tech Biotics Combat Powers Other
Angaran Armor Max Shields Tech Power Damage
Tech Effect Duration
Tech Construct Damage
Heleus Armor Damage Resistance Weapon Damage Power Damage
HyperGuardian Armor Max Health Max Shields Melee Damage
Initiative Armor Shields Bonus XP from Encounters
Kett Armor Weapon Damage Combat Power Damage and Cell Capacity
Maverick Armor Weapon Damage, Accuracy, and Critical Hits
N7 Armor Weapon Damage During Power Recharge Biotic Power Damage and Recharge
Pathfinder Armor Weapon Accuracy Power Restoration and Defense
Remnant Armor Health Regeneration Delay Shield Regeneration Delay Damage Resistance Power Recharge Speed

Achievements and trophies[edit | edit source]

The following achievements and trophies can be earned which are related to Armor:

Gallery[edit | edit source]