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Andromeda Viability Points Icon

Andromeda Viability Points (AVP) represent the collective integrity of the colonization efforts in Andromeda. Earn AVP by scouting planets, making allies, defeating threats, repairing damaged environments, and other actions that make Heleus a better home. Earn enough AVP and the Nexus Level will increase, allowing more colonists to be awoken from cryo sleep. Which colonists the player decides to wake up determines what perks and advantages they will be able to utilize.

Cryo pod perks[ | ]

The cryo pods screen is accessed from the AVP Status Control terminal in Nexus Operations or the Research Room on the Tempest. Access to this terminal is given with the AVP Cryo Deployment Perks mission.

  • Perks once chosen can't be reset so choose wisely.
  • There are 28 possible pods, but only enough AVP for 24 perks to be unlocked during any playthrough.
  • Subsequent New Game + playthroughs reset all cryo pod perks and allow different perks to be selected.

There are three types of cryo pods that can be opened:

Science Pods[ | ]

Science Cryo Pods

Selected for their years of field experience and ingenuity under pressure, these scientists' expertise can quickly improve the Initiative's research and resource gathering capabilities.

Icon Perk Description Effect Requirements
Lab Technicians Cryo Pod Perk Lab Technicians Lab technicians help the Nexus science team analyze Heleus data with increased efficiency. Time-Based Reward: Earn research points at regular intervals.
Mining Operations Cryo Pod Perk Mining Operations The Nexus allocates resources for setting up mining stations around Heleus. Time-Based Reward: Receive a selection of minerals at regular intervals.
Improved Development Cryo Pod Perk Improved Development The Nexus improves its processes for greater efficiency. Permanent Reward: Increase Research Data gain from all sources by 10% Lab Technicians
Expanded Field Analysis Cryo Pod Perk Expanded Field Analysis Forward stations are equipped with an array of probes, drills, and sensors so that automated systems can detect mineral resources even over distances. Permanent Reward: Additional common mining nodes will be made available. Mining Operations
Expanded Field Analysis II Cryo Pod Perk Expanded Field Analysis II A new algorithm is installed on the forward stations to give the automated systems an even better chance at locating mineral resources. Permanent Reward: Additional rare mining nodes will be made available. Expanded Field Analysis

90% viability on Elaaden

Accelerated Research Cryo Pod Perk Accelerated Research A large team of experienced researchers can complete projects with greater speed and efficiency. Permanent Reward: Reduces the amount of time it takes to earn research points. Lab Technicians

70% viability on Havarl

Accelerated Mining Cryo Pod Perk Accelerated Mining Nexus engineers develop a more durable drill that is better suited to Heleus conditions. Permanent Reward: Reduce the amount of time required to gather minerals. Mining Operations

70% viability on Elaaden

Improved Development II Cryo Pod Perk Improved Development II Reorganization of the Nexus engineering teams reduces redundancies and further improves their efficiency and effectiveness. Permanent Reward: Further increases Research Data gain from all sources by an additional 10%. Improved Development

90% viability on Havarl

Innovation Cryo Pod Perk Innovation Allocating resources to improving developmental processes encourages Initiative engineers to innovate and improve on designs. Permanent Reward: Increase augmentation slots by one on all research projects. Improved Development II

90% viability on Havarl

Military Pods[ | ]

Military Cryo Pods

Military veterans from across the Milky Way have brought their expertise to Andromeda, including advanced combat training and wilderness survival skills.

Icon Perk Description Effect Requirements
Munitions Cryo Pod Perk Munitions Friends in the Nexus militia make sure the Pathfinder's crew is always well-equipped. Time-Based Reward: Receive a drop of consumable supplies at regular intervals.
Hunting Parties Cryo Pod Perk Hunting Parties Expert combatants seek out Heleus wildlife to learn the best strategies to survive encounters. Time-Based Reward: Receive organic materials at regular intervals.
Special Forces Cryo Pod Perk Special Forces Highly trained squads venture into kett territory to test their defenses. Time-Based Reward: Receive tech materials at regular intervals.
Reconnaissance Cryo Pod Perk Reconnaissance Nexus engineers attach long-range sensors and monitoring systems to Initiative forward stations. Permanent Reward: Reveal hidden caches around established forward stations.
Advanced Training Cryo Pod Perk Advanced Training Increase the number of Nexus security forces to allow the Initiative to insist on military training for colonists, boosting their confidence in dangerous situations. Permanent Reward: Gain a 10% bonus to XP gained for completing encounters. Any of the following:

Munitions
Hunting Parties
Special Forces
Reconnaissance

Always Prepared Cryo Pod Perk Always Prepared Nexus security develops a method for squads to carry more gear into the field. Permanent Reward: Unlocks one additional consumables slot. Munitions

70% viability on Eos

Versatility Cryo Pod Perk Versatility Nexus security develops a method for squads to carry a larger variety of gear into the field. Permanent Reward: Unlocks one additional consumables slot. Always Prepared

90% viability on Eos

APEX Tactics Cryo Pod Perk APEX Tactics APEX adds new tactics to their repertoire. Permanent Reward: Earn 15% more credits for APEX missions.
APEX Tactics II Cryo Pod Perk APEX Tactics II Advanced maneuvers and strategies make APEX even more formidable. Permanent Reward: Earn an additional 15% credits for each completed APEX mission. APEX Tactics

70% viability on Voeld

Ears to the Ground Cryo Pod Perk Ears to the Ground APEX is equipped with the latest in field surveillance gear. Permanent Reward: A 20% chance to receive weapons or armor when an APEX mission is completed. 90% viability on Voeld

Commerce Pods[ | ]

Commerce Cryo Pods

Trade is the lifeblood of civilization. These talented merchants and entrepreneurs can use their connections to acquire rare items, grow financial investments, or improve inventory management.

Icon Perk Description Effect Requirements
Financial Infrastructure Cryo Pod Perk Financial Infrastructure Economic planners lay the infrastructure for a robust financial system that will benefit the outposts. Time-Based Reward: Earn credits from investments at regular intervals.
Financial Infrastructure II Cryo Pod Perk Financial Infrastructure II Economic planners lay the infrastructure for a robust financial system that will benefit the outposts. Permanent Reward: Earn a large amount of credits from investments at regular intervals. Financial Infrastructure
Grey Market Connections Cryo Pod Perk Grey Market Connections Allies ensure Initiative representatives enter negotiations with a stronger position. Permanent Reward: Improved prices when buying and selling items.
Grey Market Connections II Cryo Pod Perk Grey Market Connections II Having friends in all the right places means always getting the best prices. Permanent Reward: Even better prices when buying and selling items. Grey Market Connections

70% viability on Kadara

Market Dominance Cryo Pod Perk Market Dominance Initiative influence on markets in Heleus is felt. Traders allow access to more of their inventory in an attempt to stay competitive. Permanent Reward: Gain access to special inventories from merchants. Grey Market Connections
Supply Lines Cryo Pod Perk Supply Lines The Nexus establishes an efficient network of traders and ships that provide necessary supplies to far-flung outposts. Permanent Reward: Increases the amount of raw materials and consumables that can be purchased from traders. Financial Infrastructure II or Grey Market Connections II

90% viability on Kadara

Trade Capacity Cryo Pod Perk Trade Capacity Strategic placement of Nexus resources increases the capacity for trade and transport. Permanent Reward: Increased inventory capacity.
Trade Capacity II Cryo Pod Perk Trade Capacity II The Nexus further expands its transporting capacity. Permanent Reward: Further increase to inventory capacity. Trade Capacity
70% viability on Kadara
Fusion Mod Support Cryo Pod Perk Fusion Mod Support A wide-reaching trading network gives the Initiative access to top manufacturers and fabricators. Permanent Reward: Cuts the penalty of all fusion mods in half. Market Dominance

90% viability on Kadara

Notes[ | ]

The interval for the five time-based perks is 45 minutes of active game time. Accelerated Research and Accelerated Mining reduce the interval for Lab Technicians and Mining Operations to 30 minutes of active game time.

Improved Development and Improved Development II do not affect research points gained from the Lab Technicians cryo pod perk, Task: Unearthed, Task: Gone Dark, or from scanning mineral nodes.

Financial Infrastructure provides 500 credits. Financial Infrastructure II increases the amount to 750 credits.

Grey Market Connections reduces purchase prices by 5% and increases sales prices by 25%.

Grey Market Connections II improves this to 10% on purchases and 50% more on sales. These perks also affect trades with Thrasia, Annea, the Blood Threshers Manager, and the Team Ryncol Manager.

Ears to the Ground only applies to Material Loot Boxes. Weapons may be based on Milky Way or Heleus technology; armor may be based on Milky Way, Heleus, or Remnant technology. The materials in the loot box will also be received, but the type won't be displayed in the Rewards collection window.

APEX Tactics and APEX Tactics II only apply to standard strike team missions that reward Credit Loot Boxes. There is no increase to MP Credits for multiplayer gameplay.

Market Dominance only adds additional items to the categories of goods that most merchants already carry. No new categories of items are added. Refer to each merchant for the items added by this cryo pod perk.

Perks dependent on planetary viability do not appear on the AVP Status Control terminal until Ryder has visited the relevant planet.

A small amount of AVP is available for free using the Tempest to scan anomalies. For a complete list of anomalies that give rewards, see Tempest Scanning Rewards.

See also[ | ]

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