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Shadow
Shadow
Blueprint Rarity Rare
Item Rarity Rare
Type Sniper rifle
Firing Mode Continuous beam
Mod Restrictions No receiver, No clip
Blueprint Source Remnant
Research Data 125 + 15 per tier
Icon SR Rare
Development Materials Remnant Polymer
Silicon
Lithium
Element Zero
Augmentation Slots 3

The Shadow is a sniper rifle.

Description[ | ]

Remnant particle technology is the cornerstone of the Shadow's design, though the Andromeda Initiative is responsible for the rest. This scoped rifle fires a continuous beam with pinpoint precision, only stopping if it overheats. As with all reverse-engineered Remnant tech, the Shadow should be considered experimental.

Shadow angle

Upgrades[ | ]

Name Damage Icon Damage Rate of Fire Icon Rate of Fire Max Clip Size Icon Max Clip Size Max Ammo Icon Max Ammo Accuracy Icon Accuracy Weight Icon Weight
Shadow I 64 600 20 65 55
Shadow II 68 600 21 70 52
Shadow III 72 600 22 73 49
Shadow IV 76 600 23 75 46
Shadow V 81 600 24 76 43
Shadow VI 85 600 25 78 40
Shadow VII 89 600 26 79 37
Shadow VIII 93 600 28 80 34
Shadow IX 97 600 29 81 31
Shadow X 101 600 30 81 28

Multiplayer Upgrades[ | ]

Shadow Multiplayer[ | ]

Shadow MP
Rank Damage Icon Damage Rate of Fire Icon Rate of Fire Max Clip Size Icon Max Clip Size Max Ammo Icon Max Ammo Accuracy Icon Accuracy Weight Icon Weight
I 93 600 20 65 55
II 95 600 21 70 52
III 97 600 22 73 49
IV 99 600 23 75 46
V 101 600 24 76 43
VI 102 600 25 78 40
VII 104 600 26 79 37
VIII 106 600 28 80 34
IX 108 600 29 81 31
X 112 600 30 81 28

Shadow Bulwark[ | ]

Shadow Bulwark
Rank Damage Icon Damage Rate of Fire Icon Rate of Fire Max Clip Size Icon Max Clip Size Max Ammo Icon Max Ammo Accuracy Icon Accuracy Weight Icon Weight Damage
Resistance

Near
One Ally
Damage
Resistance
Near
Two Allies
Damage
Resistance
Near
Three Allies
I 112 600 30 81 28 15 22 30
II 112 600 30 81 28 16 24 32
III 112 600 30 81 28 17 25 34
IV 112 600 30 81 28 18 27 36
V 112 600 30 81 28 19 29 38
VI 112 600 30 81 28 20 30 41
VII 112 600 30 81 28 21 32 43
VIII 112 600 30 81 28 22 34 45
IX 112 600 30 81 28 23 35 47
X 112 600 30 81 28 25 37 50

Shadow Concussive[ | ]

Shadow Concussive
Rank Damage Icon Damage Rate of Fire Icon Rate of Fire Max Clip Size Icon Max Clip Size Max Ammo Icon Max Ammo Accuracy Icon Accuracy Weight Icon Weight Area Damage Radius (m)
I 112 600 30 81 28 800 7.50
II 112 600 30 81 28 877 7.50
III 112 600 30 81 28 955 7.50
IV 112 600 30 81 28 1033 7.50
V 112 600 30 81 28 1111 7.50
VI 112 600 30 81 28 1188 7.50
VII 112 600 30 81 28 1266 7.50
VIII 112 600 30 81 28 1344 7.50
IX 112 600 30 81 28 1422 7.50
X 112 600 30 81 28 1500 7.50

Shadow Siphon[ | ]

Shadow Siphon
Rank Damage Icon Damage Rate of Fire Icon Rate of Fire Max Clip Size Icon Max Clip Size Max Ammo Icon Max Ammo Accuracy Icon Accuracy Weight Icon Weight % Damage
Returned
As Health
% Heal
Bonus
Per Kill
Kill Streak
Duration
(seconds)
Maximum
Kill
Bonuses
I 112 600 30 81 28 3.00 4.50 7 3
II 112 600 30 81 28 3.08 4.50 7 3
III 112 600 30 81 28 3.16 4.50 7 3
IV 112 600 30 81 28 3.25 4.50 7 3
V 112 600 30 81 28 3.33 4.50 7 3
VI 112 600 30 81 28 3.41 4.50 7 3
VII 112 600 30 81 28 3.50 4.50 7 3
VIII 112 600 30 81 28 3.58 4.50 7 3
IX 112 600 30 81 28 3.66 4.50 7 3
X 112 600 30 81 28 3.75 4.50 7 3

Notes[ | ]

The singleplayer stats shown on this page are baseline: Initiative I armor, no skill points assigned, no profile active.

The following augmentations cannot be applied to the Shadow during development:

Because there are only five sniper rifle mods in singleplayer, and the Shadow cannot use either a receiver mod or a clip mod, adding a Double Mod Extension is a waste of an augmentation slot.

Task: Researching Remnant can be completed by developing a Shadow of any tier.

The multiplayer stats shown are accurate as of Multiplayer Update - November 7, 2018.

All multiplayer specialized variant weapons are separate weapons compared to the Rare version.

Due to the different versions of the Shadow in multiplayer, it is possible to equip multiple versions at the same time in the Loadout screen.

Challenges[ | ]

The Shadow is the focus of the following challenges:


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