Consumable

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Consumables are a type of item that is consumed when used.

List of consumables[edit | edit source]

Name Description Gameplay effect
Backup Life Support Boosts life-support capacity and allows a user to survive hazardous environments longer outside of the Nomad. No effect on combat. Decreases hazard damage to life-support gauge
Cobra RPG Capable of taking down most enemies with a single projectile. Deals a large amount of damage over an area
Damage dealt is scaled based on type of enemy hit
Instantly destroys most standard infantry
Overdrive Pack Immediately reloads all weapons, recharges all powers, and temporarily boosts accuracy and damage reduction. Accuracy increased by 25%
+25 Damage Resistance
Refills ammo, resets power recharges
Shield Capacitors Boosts maximum shields. Restores current shielding to the new maximum. The boost lasts until shields are broken. Increases Max Shields by 20%, which can be increased with Consumable Effectiveness upgrades
Lasts until shields are broken
Cryo Ammo Shots slow enemies and deal moderate bonus damage to armor. Lasts for the next three clips of the currently equipped gun. Adds freezing effect to ammo: 3 * Weapon Clip Size
Disruptor Ammo Shots stun enemies and deal large bonus damage to shields. Lasts for the next three clips of the currently equipped gun. Adds stun/electricity effect to ammo: 3 * Weapon Clip Size
Incendiary Ammo Shots burn enemies and deal large bonus damage to armor. Lasts for the next three clips of the currently equipped gun. Adds burn effect to ammo: 3 * Weapon Clip Size